Both. It will use too much real estate on the FPGA/ASIC.
I assume, that if we want to have a somewhat complete h.264 support,
we'll need about half, to as much space as with the rest of the GPU.
I think everyone can agree that it is not worth it if that is the case.
Depending on how big the 3D engine turns out, I would be willing
to have software OpenGL along with hardware 2D accel and h.264.
Some other cool stuff would probably fit. Maybe even a configurable
coprocessor - since this would (probably) never be made into an ASIC.
Yes, that's not feasible, that's why i said we have to move
the SW/HW boarder from right to left.
What levels of H.264 should we support to make an implementation
worthwhile?
Probably either High or Main.
(And of course I just made up the 30,000
number, I don't know what the real requirement would be.)
I think a 3GHz cpu should be enough for 1080p content,
even without DMA. But i don't have such a system available.
(3GHz real clock, not AMDs rating)
I can try it out over here with my 3Ghz P4D. What software do I need?
From what I understand, "HD" DVDs are only 720p. Where would I get
a 1080p source to decode?
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)