Moin,

On Mon, 09 Apr 2007 02:00:35 +1000
Russell Shaw <[EMAIL PROTECTED]> wrote:
 
> I'll make an X driver for an OGD if it's working yet and i
> can get one (i can't see from the wiki or the mail archives
> that anyone is doing an X driver).

Cool! We need someone with an understanding of X and
its driver structure (IIRC we don't have anyone from
that field yet).

Unfortunately, OGD1 is not in production yet, so you have
to have some patience until you can start.
 
> A main thing i'm interested in is a hardware accelerated 2D
> baseline API so that a decent windowing system and fast widget
> set can be ported to any low-end hardware such as 4MB video cards,
> yet still look good (eg, have a 3D look) and run fast with low
> bloat. OpenGL and video would be supported as an optional modular
> extension.

We will start from a basic framebuffer anyways. It wont work
to try to implement everything together, then we will not be
able to finish anything.


                        Attila Kinali
-- 
Praised are the Fountains of Shelieth, the silver harp of the waters,
But blest in my name forever this stream that stanched my thirst!
                         -- Deed of Morred
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