On 5/24/07, Philipp Klaus Krause <[EMAIL PROTECTED]> wrote:
I've seen on the wiki that OGC1 will have a 25 bit W buffer. A stencil
buffer is not mentioned?
What's the reason not to go with the standard unified 24 bit depth / 8
bit stencil buffer?

IIRC, OGA specifies 24+8.  Our floats are 25-bit, so we'd just throw
away the lowest bit, or convert to some fixed-point or integer if
there's a patent issue.

--
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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