There are a handful of things left to code.  Some of these are the
sorts of things that Howard is best suited for.  Those include clock
managers and constraints files.  The XP10 top level is basically done,
and Howard will be sending me some code this week.

The S3 still needs work.  I've been trying to get some people to help
me check the connections, but no one's reported anything to me.
Wiring top levels (getting the wire instances right and stuff) are my
greatest weakness.  This is where I make the most mistakes.  This kind
of checking has to be done first.  Right now, I have one memory
controller and one video controller wired up.  After the checking, we
can wire up the remaining 3 memory controllers and 1 video controller
(along with the output blocks), and check it again.  Still, there will
be details that remain to be fixed.

Finally, we need to create a simulation wrapper that binds together
the two FPGA top levels, a PCI master that is in the repository, and
some test code that tries out various basic functions like accessing
memory and scanning out a video frame.  This too falls squarely into
where-I-suck territory and would be done much quicker and better by
someone with far greater talent with this kind of detail.

The break is nearing its end, and I need help with these things.  The
next step after that is synthesis and fixing things to meet timing.
Those are things I'm good at.  It would be best if we can get this
simulation stuff done before classes start before we work on
synthesis.

-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)

Reply via email to