On 2008-07-21, Timothy Normand Miller wrote: > The text mode is 4000 bytes or 1000 words. That won't fit in the > scratch memory.
Oh dear, I completely forgot the problem at hand. > On Mon, Jul 21, 2008 at 1:41 PM, Petter Urkedal <[EMAIL PROTECTED]> wrote: > > To optimise the fetches, I'd consider something like > > > > * issue first read > > * fetch glyph of first character > > * issue second read > > * render first glyph (while second read is in progress) > > * fetch glyph of second character > > * issue third read > > * ... > > You can't render (which involves writes) while a read is outstanding. Unless I render to BRAM and then issue a command to transfer it to memory. Okay, so this will in fact only make sense with direct BRAM transfer. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
