On 2009-10-27, Nicolas Boulay wrote: > 2009/10/26 Timothy Normand Miller <[email protected]>: > > Also, no flags. I'm very much a fan of the MIPS approach because it > > doesn't create any of these extra inter-instruction dependencies > > through a narrow straw. > > I don't know the MIPS approach but we could also use the itanium > approch that use "bit" register. Then you can use it for branch as > boolean register. so there is no hidden dependancies (like in ARM with > branch that depend on the alu flags)
I read on Wikipedia that Itanium has 64 predicate registers. I like this, as it saves register space. But I'm not sure if we'll manage to use the extra bits of the BRAMs this way, since we'd need a way to write to the upper 4 bits without affecting the lower 32 bits. Alternatively we can use two or four dedicated entries of the register file for these predicate registers. That will introduce extra decoding logic, which may introduce timing issues in connection with the BRAM fetches. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
