This is one of the differences between "Free" and "Open."

The x86 ISA is "open," and we can read tons about how those are
implemented in hardware, although Intel is never going to give us
source code for any of their processors.  So they are open in the same
way that trees in a forrest are available to climb, but they are
non-free in the same sense that the genetic code of those trees is
hard to extract and make sense of.   It isn't impossible to
reverse-engineer an Intel processor; indeed, it's much easier to do
than to reverse engineer a tree's DNA, and trees don't even have
patents on them (yet).

The thing about CPUs that makes their statement not particularly
impressive is that in almost all cases, the ISA of a CPU _must_ be
published, otherwise you can't get developers to write code for it.
But an ISA is just a language, not an implementation.  GPUs are worse
because they've always been peripherals, hidden behind a driver, which
is responsible for generating rendering commands from OpenGL and
JIT-compiling virtual instruction sets like PTX.


On Mon, Oct 8, 2012 at 12:00 PM,  <[email protected]> wrote:
> http://hardware.slashdot.org/story/12/10/07/1936215/parallella-an-open-multi-core-cpu-architecture
>
> "Adapteva has just released the architecture and software reference manuals
> for their many-core Epiphany processors. "
> is it me or... has the term of "open" been bent so far that just releasing
> the reference manuals
> makes an architecture "open" ? At least, with Free Software, it's under GPL
> or it is not...
>
> "Adapteva is planning to make the products open source."
> OK, thanks, we'll all be waiting..... or not.
>
> </rant>
>
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-- 
Timothy Normand Miller, PhD
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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