Hi all, I made a new patch to keep user defined align info in TY_IDX, please have a review. the structure of TY_IDX is: // struct TY_IDX { // UINT index : 24; // UINT _restrict : 1; // UINT _volatile : 1; // UINT _const : 1; // UINT _user_align : 1; // UINT _align : 4; // }; extract 1 bit from _align to mark user defined align. and now the maximum align is 2^15, the same as the gcc behavior.
Thanks zhuqing 在 2011年8月26日 下午1:19,Jian-Xin Lai <laij...@gmail.com> 写道: > Understand. We'll make a new change and keep this info in TY_IDX, instead of > in ST. > > 在 2011年8月25日 下午4:01,Sun Chan <sun.c...@gmail.com>写道: >> >> I have problem having one attribute that have annotation in 2 >> different places. Also, the reason it is in TYPE is that symbols of >> the same declaration but of different alignment should really be of >> different type. >> Sun >> >> 2011/8/25 Jian-Xin Lai <laij...@gmail.com>: >> > The TY has "packed" flag and it's detected in Adjust_Alignment: >> > 125 align= TY_align(ty_idx); >> > 126 >> > 127 if (Is_Structure_Type(ty) && TY_is_packed(ty)) >> > 128 { >> > 129 return align; >> > 130 } >> > >> > If the TY is packed, the BE don't change its alignment. We did the >> > similar >> > thing. The different is our change is applied on ST instead of TY >> > because >> > this is a GNU extension on variable. >> > >> > 在 2011年8月25日 下午3:05,Sun Chan <sun.c...@gmail.com>写道: >> >> >> >> How would you classify "pack" data? >> >> Sun >> >> >> >> 2011/8/25 Jian-Xin Lai <laij...@gmail.com>: >> >> > The reason we introduce the "user align" is to separate this kind of >> >> > case >> >> > from the generic aggregate. So that we can do the two things well: >> >> > If user specifies an alignment, we follow the size. Otherwise, the >> >> > compiler >> >> > can decide what's the proper alignment. >> >> > >> >> > 在 2011年8月25日 下午1:57,Mike Murphy <mmur...@nvidia.com>写道: >> >> >> >> >> >> So Aggregate_Alignment is a settable option (defaults to 16 in some >> >> >> targets). What if you compile with -TENV:align_aggregates=8, or >> >> >> don't >> >> >> default it to 16? >> >> >> >> >> >> -----Original Message----- >> >> >> From: 朱庆 [mailto:zqing1...@gmail.com] >> >> >> Sent: Wednesday, August 24, 2011 10:53 PM >> >> >> To: Mike Murphy >> >> >> Cc: Sun Chan; open64-devel@lists.sourceforge.net >> >> >> Subject: Re: [Open64-devel] Code Review request for bug832[wgen] >> >> >> >> >> >> The alignment is correct in .B file, but in Adjusted_Alignment there >> >> >> are following code to modify the align. In our case we do not want >> >> >> this happen. >> >> >> else { >> >> >> align = MAX(align, Aggregate_Alignment); >> >> >> } >> >> >> >> >> >> Best wishes >> >> >> zhuqing >> >> >> 在 2011年8月25日 下午12:28,Mike Murphy <mmur...@nvidia.com> 写道: >> >> >> > The alignment is stored in the ty_idx (see TY_align), and then >> >> >> > there >> >> >> > are >> >> >> > routines like Adjusted_Alignment in stblock that can modify it. I >> >> >> > suspect >> >> >> > the problem here is that the alignment is being put on the object >> >> >> > rather >> >> >> > than the type, and then is lost (but should still be possible, >> >> >> > because the >> >> >> > TY_align is like qualifiers that can vary from the base type). >> >> >> > Does >> >> >> > the >> >> >> > alignment show up properly in the intermediate .B file? >> >> >> > >> >> >> > -----Original Message----- >> >> >> > From: Sun Chan [mailto:sun.c...@gmail.com] >> >> >> > Sent: Wednesday, August 24, 2011 7:51 PM >> >> >> > To: 朱庆 >> >> >> > Cc: open64-devel@lists.sourceforge.net >> >> >> > Subject: Re: [Open64-devel] Code Review request for bug832[wgen] >> >> >> > >> >> >> > The reason I asked for the file is that I think there has to be >> >> >> > some >> >> >> > alignment attribute somewhere. I am sure data alignment has been >> >> >> > dealt >> >> >> > with in the compiler. That it is due to user, or just language >> >> >> > attribute might be irrelevant from compiler point of view. >> >> >> > >> >> >> > Mike or Murthy, >> >> >> > Do you remember where alignment is handled? I only found Alignment >> >> >> > field in BLK of the symtab_defs.h >> >> >> > >> >> >> > Sun >> >> >> > >> >> >> > 2011/8/25 朱庆 <zqing1...@gmail.com>: >> >> >> >> Hi Sun, >> >> >> >> >> >> >> >> Attached symtab_defs.h. >> >> >> >> >> >> >> >> Thanks >> >> >> >> zhuqing >> >> >> >> 2011/8/24 Sun Chan <sun.c...@gmail.com>: >> >> >> >>> can you send me the full symtab_defs.h? >> >> >> >>> Sun >> >> >> >>> >> >> >> >>> On Wed, Aug 24, 2011 at 4:56 PM, 朱庆 <zqing1...@gmail.com> wrote: >> >> >> >>>> Hi all, >> >> >> >>>> >> >> >> >>>> Can gatekeeper help review following fix for bug832? >> >> >> >>>> https://bugs.open64.net/show_bug.cgi?id=832 >> >> >> >>>> >> >> >> >>>> small case, a.c: >> >> >> >>>> struct obs_kernel_param { >> >> >> >>>> const char *str; >> >> >> >>>> }; >> >> >> >>>> >> >> >> >>>> const char str1[] = "acpi_parse_apic_instance="; >> >> >> >>>> const char str2[] = "acpi_os_name"; >> >> >> >>>> struct obs_kernel_param var1 >> >> >> >>>> __attribute__ ((aligned ((sizeof (long))))) = >> >> >> >>>> {str1}; >> >> >> >>>> >> >> >> >>>> struct obs_kernel_param var2 >> >> >> >>>> __attribute__ ((aligned ((sizeof (long))))) = >> >> >> >>>> {str2}; >> >> >> >>>> >> >> >> >>>> when compile with opencc, nm a.o >> >> >> >>>> 0000000000000000 D var1 >> >> >> >>>> 0000000000000010 D var2 >> >> >> >>>> compile with gcc, nm a.o >> >> >> >>>> 0000000000000000 D var1 >> >> >> >>>> 0000000000000008 D var2 >> >> >> >>>> the offset of var1 and var2 are different, the problem with >> >> >> >>>> opencc >> >> >> >>>> is >> >> >> >>>> :fixed align attribute does not work, this may cause some >> >> >> >>>> problems >> >> >> >>>> when mix link two files with opencc and gcc. >> >> >> >>>> >> >> >> >>>> The fix is to add a new ST flag to record user_defined_align. >> >> >> >>>> >> >> >> >>>> Thanks >> >> >> >>>> zhuqing >> >> >> >>>> >> >> >> >>>> >> >> >> >>>> >> >> >> >>>> >> >> >> >>>> ------------------------------------------------------------------------------ >> >> >> >>>> EMC VNX: the world's simplest storage, starting under $10K >> >> >> >>>> The only unified storage solution that offers unified >> >> >> >>>> management >> >> >> >>>> Up to 160% more powerful than alternatives and 25% more >> >> >> >>>> efficient. >> >> >> >>>> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev >> >> >> >>>> _______________________________________________ >> >> >> >>>> Open64-devel mailing list >> >> >> >>>> Open64-devel@lists.sourceforge.net >> >> >> >>>> https://lists.sourceforge.net/lists/listinfo/open64-devel >> >> >> >>>> >> >> >> >>>> >> >> >> >>> >> >> >> >> >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > ------------------------------------------------------------------------------ >> >> >> > EMC VNX: the world's simplest storage, starting under $10K >> >> >> > The only unified storage solution that offers unified management >> >> >> > Up to 160% more powerful than alternatives and 25% more efficient. >> >> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev >> >> >> > _______________________________________________ >> >> >> > Open64-devel mailing list >> >> >> > Open64-devel@lists.sourceforge.net >> >> >> > https://lists.sourceforge.net/lists/listinfo/open64-devel >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > ----------------------------------------------------------------------------------- >> >> >> > This email message is for the sole use of the intended >> >> >> > recipient(s) >> >> >> > and >> >> >> > may contain >> >> >> > confidential information. Any unauthorized review, use, >> >> >> > disclosure >> >> >> > or >> >> >> > distribution >> >> >> > is prohibited. If you are not the intended recipient, please >> >> >> > contact >> >> >> > the sender by >> >> >> > reply email and destroy all copies of the original message. >> >> >> > >> >> >> > >> >> >> > >> >> >> > ----------------------------------------------------------------------------------- >> >> >> > >> >> >> >> >> >> >> >> >> >> >> >> ------------------------------------------------------------------------------ >> >> >> EMC VNX: the world's simplest storage, starting under $10K >> >> >> The only unified storage solution that offers unified management >> >> >> Up to 160% more powerful than alternatives and 25% more efficient. >> >> >> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev >> >> >> _______________________________________________ >> >> >> Open64-devel mailing list >> >> >> Open64-devel@lists.sourceforge.net >> >> >> https://lists.sourceforge.net/lists/listinfo/open64-devel >> >> > >> >> > >> >> > >> >> > -- >> >> > Regards, >> >> > Lai Jian-Xin >> >> > >> >> > >> >> > >> >> > ------------------------------------------------------------------------------ >> >> > EMC VNX: the world's simplest storage, starting under $10K >> >> > The only unified storage solution that offers unified management >> >> > Up to 160% more powerful than alternatives and 25% more efficient. >> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev >> >> > _______________________________________________ >> >> > Open64-devel mailing list >> >> > Open64-devel@lists.sourceforge.net >> >> > https://lists.sourceforge.net/lists/listinfo/open64-devel >> >> > >> >> > >> > >> > >> > >> > -- >> > Regards, >> > Lai Jian-Xin >> > > > > > -- > Regards, > Lai Jian-Xin > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Open64-devel mailing list > Open64-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/open64-devel > >
bug832_v2.patch
Description: Binary data
------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
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