22.04.10, 18:00, "Konstantin Tokarev" <[email protected]>:

> 
>  
>  21.04.10, 20:09, "Tim Vandermeersch" :
>  
>  > 2010/4/21 Konstantin Tokarev :
>  >  >
>  >  >
>  >  > 21.04.10, 19:58, "Tim Vandermeersch" :
>  >  >
>  >  >> On Wed, Apr 21, 2010 at 6:41 PM, Konstantin Tokarev  wrote:
>  >  >>  > Currently, OB and Avogadro use the same variable ENABLE_PYTHON. Is 
> it possible to build Avogadro with Python and don't build Python binding of 
> OB without significant changes in build systems?
>  >  >>
>  >  >>  You don't need the OB python bindings for compiling Avogadro. The is a
>  >  >>  minimal amount of code allowing you to get an OBMol from an Avogadro
>  >  >>  Molecule but that code doesn't require OB python bindings at compile
>  >  >>  time.
>  >  >
>  >  > I'd gladly built OB with Python, but it doesn't compile with 2.6.5, and 
> 2.4 doesn't work for Avo.
>  >  
>  >  I see, not sure what the best solution is... We could rename one to
>  >  AVO_ENABLE_PYTHON...
>  
>  It's not a good solution - ENABLE_PYTHON is used in very many places, both 
> CMake files and #defines in sources

But fortunately it's almost unused in OB! I've rename it to OB_ENABLE_PYTHON, 
is it ok?
Also I see, that this variable adds 'scripts' directory, so maybe it's more 
correct to call it ENABLE_SCRIPTS?

>  
>  >  >>
>  >  >>  >
>  >  >>  > --
>  >  >>  > Regards,
>  >  >>  > Konstantin
>  >  >>  >
>  >  >>  > 
> ------------------------------------------------------------------------------
>  >  >>  > _______________________________________________
>  >  >>  > Avogadro-devel mailing list
>  >  >>  > [email protected]
>  >  >>  > https://lists.sourceforge.net/lists/listinfo/avogadro-devel
>  >  >>  >
>  >  >>
>  >  >>
>  >  >
>  >  > --
>  >  > Regards,
>  >  > Konstantin
>  >  >
>  >  > Яндекс.Почта. Письма есть. Спама - нет. 
> http://mail.yandex.ru/nospam/sign
>  >  >
>  >  
>  >  
>  
>  

-- 
Regards,
Konstantin

Яндекс.Почта. Письма есть. Спама - нет. http://mail.yandex.ru/nospam/sign

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