>Alain: Play it safe by ascertaining the type and
>format of the graphics that will effectively be used
>by our programmers.

Alain, Eric,

 the format is not a problem as long as it's a loss-less format. E.g. if
you don't use many gradients, you can use GIF, if you have many gradients
and smooth transitions you might want to choose Photoshop. No matter what,
make sure you have many options what to export them to, and probably try
out how they'll look once exported just to make sure they're suitable for
export.

>Alain: These should probably left until a little bit
>later, because windowing is added to the mix.

 It's not a problem. We'll have to do a lot of conversion anyhow. Since
he's doing it in MC, he'll do the dialogs in there, and we can later export
it to whatever format we choose for OpenCard. They are similar enough that
this shouldn't keep him from doing the prototype.

>Besides
>we haven't decided what we want in the dialog boxes,
>let alone how these elements will be presented on the
>screen.

 That's exactly what designing the User Interface is all about, deciding
this. That's why we need a UI group at all! Trying to get MC's features
into a useable interface would be the first step, later we'd modify the
things we implement differently. But again, since MC and HC are so close,
this will be child's play once the initial conceptual decisions are made.
It won't be a problem.

Cheers,
-- M. Uli Kusterer

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