I'm not sure if it's mostly a question of 
"You're-most-comfortable-with-what-you-learn-first", but I found that for 
most of my SuperCard projects, I preferred using an environment that "keeps 
out of my way", graphically speaking.

For example, I was alot more comfortable using SC 2.x's "Runtime 
Editor"(RTE) than v3.x's "Project Editor"(PE). I like the fact that the few 
palettes (in the RTE) are mostly vertical, long and narrow, and can be 
easily kept at the side of the screen.  I prefer the dialogs used to set 
individual object preferences to a whole mess-o'-buttons on a toolbar or 
palette.  I also like the availability of just about everything from the 
menus, if desired (menus stay out of the way when you don't need them).

I also prefer having the RTE (this is also true for the HC editor) kept 
running constantly, i.e., not like the PE, which has a "run" and "edit" 
mode. For editing with scripts "off", a utility like SuperEdit is more 
predictable and flexible in its function. (Incidentally, I rarely used SE 
-except to "set up" a project at the start- when I was using the RTE, but 
more recently I find that I use SE alot more, as a more predictable "edit" 
mode than is offered by the PE.)

But what about the project browser feature of the PE?
For a time I was using OMO, and someone (I don't have the name handy at the 
moment) produced an object browser (a library stack) which worked well in 
OMO's RTE-like editing/running environment.

(I'm well aware that others do not share my views, and I do not mean to 
belittle the amazing effort that produced a tool such as the PE; I certainly 
could not have done it myself!)

So, that's my 2 or 3 cents...

-Kurt

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