>Render larger, shrink on copy. Avoids pixelization.

Anthony,

 at small sizes it doesn't. Then you'd just have a irregular black bar if
you're unlucky.

>If there is no scaling copybits, we'd probably be writing one anyway.
>It's not that hard to do one. And beating CopyBit's is not that hard
>either, since the CopyBits algorithms was designed for black and white
>on processors that are now used in my graphics calculator :)

 It's been updated in the meantime. CopyBits is pretty fast actually, it's
just very generic, which means if we can make certain assumptions we can
write something that's a bit faster than CopyBits (e.g. if we can be sure
the palettes are the same, we can leave out the color palette conversion
code).

Cheers,
-- M. Uli Kusterer

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