Update from Nil on the "proto-AGI" project -- which is basically
oriented toward making the simplest possible purely experiential
embodied learning work using OpenCog ... and then after that building
up via adding more and more of the fancy AI we have in OpenCog into
this context...

https://github.com/singnet/rocca/blob/master/doc/proto-agi-early-progress-report-and-planning.md

Basically, he and Kasim and Eman have now gotten some extremely
simplistic learning (chasing a food pellet) in an extremely simplistic
2D environment to work using Atomspace-y knowledge representation and
pattern mining.   Next steps are to port from the simplistic
environment to Minecraft and to gradually introduce more AI (PLN and
not just pattern mining, more flexible sorts of predictive
implications, etc.).

-- 
Ben Goertzel, PhD
http://goertzel.org

“Words exist because of meaning; once you've got the meaning you can
forget the words.  How can we build an AGI who will forget words so I
can have a word with him?” -- Zhuangzhi++

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