Relive nostalgic moments with the *Resident Evil First Aid Spray - strictly 
limited Collector's Box*, transporting you back into the immersive world of 
Resident Evil. This official premium collectible includes ten immersive 
drinks and game-related herbs that will take you right back to the heart of 
the "Resident Evil" universe.

*Officially licensed by Capcom Co., Ltd.,* each element of this collector's 
box is
crafted with meticulous attention to detail, ensuring an authentic 
experience for fans of the franchise. Inside, you'll discover a complete 
drink maker kit, allowing you to concoct delectable cocktails inspired by 
the game's universe. The cucumber, lime, and mint flavors provide a 
refreshing twist as you explore the healing powers of the First Aid Spray.

We are confident you will love our product. If not, we offer a 14-day 
money-back guarantee should you you wish to return the product, provided 
the seal remains unbroken. Returns with broken seals won't be accepted due 
to the limited availability and high value of the product.

Had original issues with the first one sent they were helpful in fixing the 
problems. They were communicative and provided a replacement. Definately 
great people to buy from they care about quality and the consumer 
experience. Would highly recommend purchasing from them.

I bought this Box on Horror Con because I love Resident Evil and I love it. 
It's cool that you can even use one of the cans and typewriter tins for 
decor, plus the lemonade and "herbs" taste really good. I also love the 
idea of being able to mix cocktails with them, so even if it was a bit 
expensive I absolutely love this box, it's high quality and a really cool 
concept.

I ordered this because I love resident evil so if you love resident evil 
like really love it then buy this I love it. I got two of the yellow herbs 
but the company is helping me fix this meaning they have some great 
customer service. So I would highly recommend very premium.

This is where the remake swoops in like special agent Ada Wong on a zipline 
to save the day. Coming in to patch the narrative holes, fix the 
questionable voice acting, and give the battles and monsters a much-needed 
face-lift. It turns out that 18 years on, Resident Evil 4 needed a remake 
more than I thought.

The villagers are chaotically vicious but relatively low-skilled in their 
pursuit, while the monks opt for a more methodical approach using shields, 
armor, and crossbows to back you into a corner. Finally, the miners take 
the best bits of both, opting for chaotic rage and utilizing shields and 
projectiles.

Apart from the epic fights, I felt as if this remake excelled at cleaning 
up the narrative of the original. This time around, I felt like the cult 
leader Saddler and his right-hand man Lord Salazar were frightening and 
intimidating. It was nice not to put a face to the ultimate bad guy 
straightaway; it made meeting Saddler in the flesh for the first time far 
more memorable.

Gone are the shrill screams every time she jumps from a tall-ish ledge; 
instead, she shows guts in the face of danger. One of my favorite moments 
with Ashley had to be her stint as a crane operator as she used a wrecking 
ball to break through a concrete wall. While at the time, I was busy 
fighting hordes of violent miners, it was nice not to worry about our 
escape route as she had this covered.

Among the ridiculous explosions, evil corporations, and slightly confusing 
lore Resident Evil's job has always been to make the player feel connected 
to the story. While Village did a great job at creating a sympathetic 
character with realistic connections to its wider narrative, the Resident 
Evil 4 remake is the most invested I've ever been in this series.

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