On the whole, things look very promising now.
OpenDX now compiles and runs on MacOS X
(on the XFree86 desktop). There are a number of
problems probably related to choices I made
in memory.c:
Can't seem to start up the dxexec with any more
than 24MB of memory else I get a seg fault.
Can't software render normal-size images without a seg fault
(small ones work ok).
Can save nets ok, but get a seg fault when loading them.
I'm guessing all these are a result of the dxexec being unable
to correctly expand existing blocks of memory or perhaps
allocate new ones.
One dxui problem (minor):
When disconnecting wires (arcs) from modules, I need to drag the
mouse all the way to back to the tab on the originating module to
get them to disconnect.
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To do list:
no hardware rendering yet.
have not dealt with loadable modules yet.
Not tested on dual processor system (soon)