Hi, as I am new to this list but could not find any word about this topic in the mailing list archives, maybe someone could give me a hint or a clarification:
as I have realized it, there does not exist a possibility to export scenes in a vectorized format for resolution independent output. The postscript output as it exists does result in a rasterized bitmap image. Now the suggestion/question: Did anybody think of doing something similar to the way Mark Kilgard did vector postscript output for gl scenes? http://reality.sgi.com/opengl/tips/Feedback.html There was also a recent reference in http://www.opengl.org about a c library which refines the OpenGL Feedback Ansatz with a sorted BTree. If this Ansatz would be possible, where should I start with inserting this OpenGL wrapping? I am not very familliar with the code base although I have compiled it on several platforms. -- Andreas Klaedtke DLR Stuttgart Institut fuer technische Physik Theoretische Quantenelektronik Pfaffenwaldring 38-40 D-70569 Stuttgart Fon: +49(0)711-6862 737 Fax: +49(0)711-6862 349 Email: Andreas Klaedtke <[EMAIL PROTECTED]> [EMAIL PROTECTED] (private)
