Hi, 

as I am new to this list but could not find any word about this topic
in the mailing list archives, maybe someone could give me a hint or
a clarification:

as I have realized it, there does not exist a possibility to export
scenes in a vectorized format for resolution independent output.
The postscript output as it exists does result in a rasterized bitmap
image.

Now the suggestion/question:
Did anybody think of doing something similar to the way Mark Kilgard
did vector postscript output for gl scenes? 
http://reality.sgi.com/opengl/tips/Feedback.html

There was also a recent reference in http://www.opengl.org about a 
c library which refines the OpenGL Feedback Ansatz with a sorted
BTree.

If this Ansatz would be possible, where should I start with inserting
this OpenGL wrapping? I am not very familliar with the code base although
I have compiled it on several platforms.

-- 
Andreas Klaedtke
DLR Stuttgart
Institut fuer technische Physik
Theoretische Quantenelektronik
Pfaffenwaldring 38-40
D-70569 Stuttgart
Fon: +49(0)711-6862 737
Fax: +49(0)711-6862 349
Email: Andreas Klaedtke <[EMAIL PROTECTED]>
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