David Thompson:
 |Within the memory management scheme in dx, it does a garbage 
 |collection type algorithm where objects have reference counts. 
 |Anytime an object is used, the reference count goes up. When DXDelete 
 |is called on an object, the reference count decrements and if it 
 |decrements to 0, then the memory is released. Typically, when that 
 |error pops up, it means that DXDelete has been called one too many 
 |times.

Thanks David.  Another bug to chase down some day.

Randy

-- 
Randall Hopper (mailto:[EMAIL PROTECTED])
Lockheed Martin Operation Support
EPA Scientific Visualization Center
US EPA N127-01; RTP, NC 27711

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