David Thompson: |Within the memory management scheme in dx, it does a garbage |collection type algorithm where objects have reference counts. |Anytime an object is used, the reference count goes up. When DXDelete |is called on an object, the reference count decrements and if it |decrements to 0, then the memory is released. Typically, when that |error pops up, it means that DXDelete has been called one too many |times.
Thanks David. Another bug to chase down some day. Randy -- Randall Hopper (mailto:[EMAIL PROTECTED]) Lockheed Martin Operation Support EPA Scientific Visualization Center US EPA N127-01; RTP, NC 27711
