Update of /src/master/dx/src/exec/hwrender
In directory opendx.watson.ibm.com:/tmp/cvs-serv53060

Modified Files:
        hwXfield.c hwXfield.h 
Log Message:
Support the GL_CLAMP_TO_EDGE texture wrap mode in the OpenGL back end (I'm
assuming we can expect at least the old OpenGL 1.2 on DX platforms).

To activate, set the "texture wrap s" and/or "texture wrap t" attributes on
the field to be textured to "clamp to edge" (instead of "clamp" or "repeat").

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