Update of /src/master/dx/src/exec/hwrender/opengl
In directory opendx.watson.ibm.com:/tmp/cvs-serv53060/opengl

Modified Files:
        hwPortUtilOGL.c 
Log Message:
Support the GL_CLAMP_TO_EDGE texture wrap mode in the OpenGL back end (I'm
assuming we can expect at least the old OpenGL 1.2 on DX platforms).

To activate, set the "texture wrap s" and/or "texture wrap t" attributes on
the field to be textured to "clamp to edge" (instead of "clamp" or "repeat").

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