Why can't object.o be in libDXL jusr like it is now?  You won't need to add
libDXlite in unless you use something from object.o.

Greg


                                                                                
                                                       
                      David Thompson                                            
                                                       
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                      [EMAIL PROTECTED]        Subject:  Re: [opendx-dev] 
libDXL trying to build                             
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                      07/15/2002 06:07 PM                                       
                                                       
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Nope, linking to both isn't a problem, it's just a problem setting up
where to put object.o. If it's in libDXL, then we do have problems so
if we say it belongs with libDXlite, then I can look to see if there
are any problems there. I just want to make sure its okay to leave it
out of libDXL.

David

>It looks like that code handles passing OpenDX objects back from OpenDX to
>the application.   You need a lot of stuff to un-serialize the objects.
>For example, the user can install a handler to be called whenever an error
>message is produced by OpenDX, or when OpenDX executes DXLOutput.
>
>I think that if you want to use that functionality, you would link with
>both libDXL.a and libDXlite.a.   I don't think that the functionality has
>to be incorporated into DXL.   Is that a problem for libtool?
>
>Greg
>

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David L. Thompson                   Visualization and Imagery Solutions,
Inc.
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