You are changing the camera view because you have AutoCamera in an "inner
loop".  With Image, you had a fixed camera.  With Display, either set a
fixed camera with Camera or use the results from one instance of AutoCamera
(i.e., with the first object in your sequence).

Also, you can toss Render from your net, Display will invoke Render
automatically.





Rob Lahaye <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 04/22/2000
05:13:58 AM

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Subject:  [opendx-users] Display module moves picture




Hello,

I made an animation for a single atom that impacts on
a bunch of surface atoms.

- When using the Image module, the animation follows the
  data input: the surface stays mostly still, while the
  atom of impact approaches the surface (the origin [0,0,0]
  of the coordinate system is fixed in the display).

- I've read that the Display module is faster, so I replaced
  the Image module by these modules:

           (Object)
              |
              |--[AutoCamera]
              |    |
              |    |
             [Render]
                |
                |
             [Display]

  It seems to me that the Display module keeps the CENTRE
  OF MASS fixed in one point of the display, and not the
  origin of the coordinate system. As a result everything
  moves in the animation (the surface also moves towards
  the atom of impact). This is not what I want.

  How can I let Display behave like the Image module, keeping
  the origin [0,0,0] in a fixed point in the display!

Thanks for help.

Rob.


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