You are changing the camera view because you have AutoCamera in an "inner loop". With Image, you had a fixed camera. With Display, either set a fixed camera with Camera or use the results from one instance of AutoCamera (i.e., with the first object in your sequence).
Also, you can toss Render from your net, Display will invoke Render automatically. Rob Lahaye <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 04/22/2000 05:13:58 AM Please respond to [email protected] Sent by: [EMAIL PROTECTED] To: opendx <[email protected]> cc: Subject: [opendx-users] Display module moves picture Hello, I made an animation for a single atom that impacts on a bunch of surface atoms. - When using the Image module, the animation follows the data input: the surface stays mostly still, while the atom of impact approaches the surface (the origin [0,0,0] of the coordinate system is fixed in the display). - I've read that the Display module is faster, so I replaced the Image module by these modules: (Object) | |--[AutoCamera] | | | | [Render] | | [Display] It seems to me that the Display module keeps the CENTRE OF MASS fixed in one point of the display, and not the origin of the coordinate system. As a result everything moves in the animation (the surface also moves towards the atom of impact). This is not what I want. How can I let Display behave like the Image module, keeping the origin [0,0,0] in a fixed point in the display! Thanks for help. Rob.
