Simply add Colormap->Color or AutoColor in your net either before or after
Glyph or AutoGlyph.  The default is a uniform color but length by magnitude
(or size for a scalar field).



Poul Erik Bak <[EMAIL PROTECTED]>@opendx.watson.ibm.com on
07/31/2000 08:38:29 PM

Please respond to [email protected]

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Subject:  [opendx-users] Coloring Glyphs



Hi All,

A simple question:

I have file outputs of 2D & 3D data
with: (2or3D) POSITION, (2or3)VECTOR,
SCALAR and I would simply like to make
2D and 3D representations where I get a
colored (SCALAR) vector (glyph=rocket or
something like that) at each given
position. Any ideas how to overcome the
default and (in 2D redundant) coloring
of the glyphs according to the lengths
of the vectors?

Yours sincerely,

Poul Erik Bak
JAERI Naka




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