Simply add Colormap->Color or AutoColor in your net either before or after Glyph or AutoGlyph. The default is a uniform color but length by magnitude (or size for a scalar field).
Poul Erik Bak <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 07/31/2000 08:38:29 PM Please respond to [email protected] Sent by: [EMAIL PROTECTED] To: [email protected] cc: Subject: [opendx-users] Coloring Glyphs Hi All, A simple question: I have file outputs of 2D & 3D data with: (2or3D) POSITION, (2or3)VECTOR, SCALAR and I would simply like to make 2D and 3D representations where I get a colored (SCALAR) vector (glyph=rocket or something like that) at each given position. Any ideas how to overcome the default and (in 2D redundant) coloring of the glyphs according to the lengths of the vectors? Yours sincerely, Poul Erik Bak JAERI Naka
