I'm almost embarrassed to ask, since I'm obviously missing something (probably simple), but how do I shift the coordinate system of the cylindrical equidistant (rectangular) global map so that it goes not from -180 to -180 degrees longitude but instead ranges 0-360 ?
There are inputs into WorldMapProjections which ask for centroid of the projections and also the range, but manipulation of these don't change the positions of the points in the map, just the view of what is plotted (it seems). I've tried shifting the positions myself (mark/compute); however, with my new map ranging 0-360 longitude, I can only see the 0-180 part (the 180-360 is ignored, apparently). Is there something somewhere which limits the view of this plotted object ? I looked in the wdbi.dx file to see if I could find anything, but I didn't really see much in there, except binary data. I can get a map to plot which "looks" like how I want it, but of course the positions are incorrect, since they are forced to range -180 - 180. My data won't overplot on this, unless I juggle that all around too.
