glyph type can accept "external" geometry. Just provide a triangulated surface of unit size pointing along [0,1,0] (I think, I need to double check that) as input instead of saying rocket, etc. Use Compute to derive direction and then pass to Color with Colormap or AutoColor to color by direction instead of magnitude.
"Jonathan Hannay" <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 04/02/2001 08:51:46 AM Please respond to [email protected] Sent by: [EMAIL PROTECTED] To: "Opendx-Users" <[email protected]> cc: Subject: [opendx-users] cone glyphs Hi. Does anybody know how to plot 3-d cones (not rockets) to represent vectors in 3-d space. I have the x-y-z coordinates of the position and also the x-y-z vector components of each 3-d vector. I would also like to color the cones depending on the vector direction NOT magnitude of the vector. Thanks. J. Hannay. University of Wales.
