This talk is being given today at Cornell. I unfortunately can't attend. I thought that Ned Piburn and possibly others would be interested in chasing down Igor: maybe he has a web page or publications.
I do not have any other info about him.

The talk will be given at 4:00pm in B11 Kimball Hall by Igor Guskov of
Caltech:

                   Meshes and Geometry Processing

Progress in shape acquisition technology (laser scanners, etc.) has resulted in an
abundance of large meshes representing highly  detailed geometry. The acquired,
densely sampled models are used in many application areas ranging from engineering
design to entertainment and computational science. Processing of geometric
information stored in such large meshes is the main theme of my talk.

In the talk, I will present an overview of "digital geometry processing" and cover
several techniques recently developed in that field, such as:

- - Multiresolution processing of "raw" irregular meshes with applications to noise
removal, filtering, editing and texture mapping.

- - Conversion of irregularly sampled geometry into more efficient representations such
as semi-regular "normal" meshes, and its applications to geometry compression.

- - Hybrid mesh representation that combines the simplicity of semi-regular and the flexibility of irregular meshes together with a user driven procedure for constructing
hybrid meshes from densely sampled geometry.

- - Processing of significant topological features with hybrid meshes and
topological noise removal.

I will conclude with an overview of future and on-going work.

Chris Pelkie
Vice President/Scientific Visualization Producer
Conceptual Reality Presentations, Inc.
30 West Meadow Drive
Ithaca, NY 14850
[EMAIL PROTECTED]

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