This talk is being given today at Cornell. I unfortunately can't
attend. I thought that Ned Piburn and possibly others would be
interested in chasing down Igor: maybe he has a web page or
publications.
I do not have any other info about him.
The talk will be given at 4:00pm in B11 Kimball Hall by Igor Guskov of
Caltech:
Meshes and Geometry Processing
Progress in shape acquisition technology (laser scanners, etc.) has
resulted in an
abundance of large meshes representing highly detailed geometry. The acquired,
densely sampled models are used in many application areas ranging
from engineering
design to entertainment and computational science. Processing of geometric
information stored in such large meshes is the main theme of my talk.
In the talk, I will present an overview of "digital geometry
processing" and cover
several techniques recently developed in that field, such as:
- - Multiresolution processing of "raw" irregular meshes with
applications to noise
removal, filtering, editing and texture mapping.
- - Conversion of irregularly sampled geometry into more efficient
representations such
as semi-regular "normal" meshes, and its applications to geometry compression.
- - Hybrid mesh representation that combines the simplicity of
semi-regular and the
flexibility of irregular meshes together with a user driven procedure
for constructing
hybrid meshes from densely sampled geometry.
- - Processing of significant topological features with hybrid meshes and
topological noise removal.
I will conclude with an overview of future and on-going work.
Chris Pelkie
Vice President/Scientific Visualization Producer
Conceptual Reality Presentations, Inc.
30 West Meadow Drive
Ithaca, NY 14850
[EMAIL PROTECTED]