On Mon, 23 Jul 2001, Chris Pelkie wrote:

> >On Mon, 23 Jul 2001, Chris Pelkie wrote:
> You could also just Compute the heights; I bet you know how so I 
> won't tell you unless you ask. As a mapmaker, you'd probably be 
> happier with a Compute that you could scale X, Y, Z to real world 
> coords instead of relying on the sometimes obtuse Rubbersheet 
> scaling. I would expect then the invalids would behave.
> 
ah, now this sounds interesting. so how do i do it? i was wondering about
how i could add a third dimension (z) to a 2d field.
cheers
magi

-------------
Magnus Hagdorn
Department of Geology and Geophysics
The University of Edinburgh
Grant Institute
West Mains Road
Edinburgh EH9 3JW
Scotland
PHONE: (+44) 131 650 5918
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