On Mon, 23 Jul 2001, Chris Pelkie wrote: > >On Mon, 23 Jul 2001, Chris Pelkie wrote: > You could also just Compute the heights; I bet you know how so I > won't tell you unless you ask. As a mapmaker, you'd probably be > happier with a Compute that you could scale X, Y, Z to real world > coords instead of relying on the sometimes obtuse Rubbersheet > scaling. I would expect then the invalids would behave. > ah, now this sounds interesting. so how do i do it? i was wondering about how i could add a third dimension (z) to a 2d field. cheers magi
------------- Magnus Hagdorn Department of Geology and Geophysics The University of Edinburgh Grant Institute West Mains Road Edinburgh EH9 3JW Scotland PHONE: (+44) 131 650 5918 FAX: (+44) 131 668 3184 email: [EMAIL PROTECTED]
