Hi,

I have a CT-scan of a rock core. I have been having a ball using OpenDX to work
with this data and have been able to do just about everything I could possibly
want. However, I want to render the volume so that it looks like a solid piece
of rock. OpenDX's volume rendering module uses a transmitted light model, my
rock core looks ghostly. How can I get it to look "real"?

I don't think upping the opacity multiplier will do it. I guess MAP is the way
to go but how do I create a cylinder with closed ends to map to? I have tried
using Construct and compute to create three grids - a cylinder and two circles
that I collect and export - it all looks like a closed cylinder - but I am
having trouble getting map to work with it. Any suggestions would be more than
welcome.

Cheers,

Cameron Huddlestone-Holmes
Earth Sciences Department
James Cook University
Townsville
Queensland, 4811.
AUSTRALIA

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