Hi, I have a CT-scan of a rock core. I have been having a ball using OpenDX to work with this data and have been able to do just about everything I could possibly want. However, I want to render the volume so that it looks like a solid piece of rock. OpenDX's volume rendering module uses a transmitted light model, my rock core looks ghostly. How can I get it to look "real"?
I don't think upping the opacity multiplier will do it. I guess MAP is the way to go but how do I create a cylinder with closed ends to map to? I have tried using Construct and compute to create three grids - a cylinder and two circles that I collect and export - it all looks like a closed cylinder - but I am having trouble getting map to work with it. Any suggestions would be more than welcome. Cheers, Cameron Huddlestone-Holmes Earth Sciences Department James Cook University Townsville Queensland, 4811. AUSTRALIA [EMAIL PROTECTED] work phone: +61 7 47814884 fax: +61 7 47251501
