Randall Hopper:
 |Then, if you prefer the volume look you can use a similar strategy to set
 |interesting voxel bands to higher opacities, and volume render.

Mispoke here.  Should have said "brighter colors", not higher opacities.
That is, make the interesting stuff to glow, and let the "dark matter" just
dial-down the light with distance (cheap depth-cueing).

Randy

-- 
Randall Hopper
[EMAIL PROTECTED]

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