On Wednesday 09 January 2002 20:13, you wrote:
> I have a module that renders images of shaded spheres.  It avoids the need
> to create polygonal representations, and so requires lots less memory than
> Glyph/Image.    Though I haven't done any rigorous timing, anecdotally I
> was able to render 36000 spheres using it in about 12 seconds with memory
...
It would also be very nice for ball-and-stick representations of crystal 
structures and crystal surfaces (if the sticks are not too expensive to put 
in), an application that I frequently need.
Regards,
Wolfgang
-- 
Dr. Wolfgang Braun
Paul-Drude Institute
for Solid State Electronics
Hausvogteiplatz 5-7
D-10117 Berlin

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