On Wednesday 09 January 2002 20:13, you wrote: > I have a module that renders images of shaded spheres. It avoids the need > to create polygonal representations, and so requires lots less memory than > Glyph/Image. Though I haven't done any rigorous timing, anecdotally I > was able to render 36000 spheres using it in about 12 seconds with memory ... It would also be very nice for ball-and-stick representations of crystal structures and crystal surfaces (if the sticks are not too expensive to put in), an application that I frequently need. Regards, Wolfgang -- Dr. Wolfgang Braun Paul-Drude Institute for Solid State Electronics Hausvogteiplatz 5-7 D-10117 Berlin
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