I have a script executing mostly fine. It displays data as a time series of
frames, user selectable as glyphs or isosurfaces. The data is filtered through
include to allow user selectable ranges. This works until for a given frame,
there is NO data from include to colormap (because all the data is outside the
selected range)

In this case I get an error msg from colormap becuase there is no data. My
fistr question therefore:

Is there a way of getting DX to ignore such errors during execution, rather
than stop throw up the msg & visual editor windows (I'm running from the GUI)?

The second question, providing more flexibility:

Can I interrogate the data output from include to allow flow control (to not
carry on through that portion of the script if the data count is zero? (& if
so, how do I go about it?)

(Basically, how do I implement the following structure in DX:

 COUNT=`get_count`

 if [ $COUNT -eq 0 ] ; then
   break
 fi



Thanks,
  Brent

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