If I'm understanding you right, you want the surface of the hexahedra that
contain the "isovalue".  If the data is connections dependent, then Include
will do it for you - max = min = "isovalue" to get the hexes, then
ShowBoundary to get their surfaces.  Note that you want to use FaceNormals
to assign surface normals so it doesn't try to interpret the hexes as poor
approximations for spheres.  If the data is positions dependent, then its a
little harder - "show me all the hex that have at least one vertex on
either side of the "isovalue".  You can use Compute and Post to do that, as
in the following example.  The three modules on the top left fake some
positions dependent data.  The next Compute assigns 1 to each vertex >
"isovalue" and 0 to each <= "isovalue".  The Post averages the values at
each vertex of a hex to get a value for the hex itself, which will be > 0
and < 1 for those hex with at least one vertex on either side of the
"isovalue".  The next Compute assigns 1 to them, and 0 otherwise.  The
Include selects the 1 hexes, and you have your "surface".

-------------------------------- CUT HERE
--------------------------------------
//
// time: Tue Feb 26 10:35:28 2002
//
// version: 3.1.2 (format), 4.1.3 (DX)
//
//
// MODULE main
// workspace: width = 426, height = 559
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro main(
) -> (
) {
    //
    // node Construct[1]: x = 0, y = 6, inputs = 4, label = Construct
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[-1 -1 
-1]}
    // input[2]: defaulting = 0, visible = 1, type = 16777224, value = {[.1 .1 
.1]}
    // input[3]: defaulting = 0, visible = 1, type = 8, value = [21 21 21]
    //
main_Construct_1_out_1 =
    Construct(
    main_Construct_1_in_1,
    main_Construct_1_in_2,
    main_Construct_1_in_3,
    main_Construct_1_in_4
    ) [instance: 1, cache: 1];
    //
    // node Replace[1]: x = 1, y = 76, inputs = 4, label = Replace
    // input[3]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Replace_1_out_1 =
    Replace(
    main_Construct_1_out_1,
    main_Construct_1_out_1,
    main_Replace_1_in_3,
    main_Replace_1_in_4
    ) [instance: 1, cache: 1];
    //
    // node Compute[1]: x = 10, y = 152, inputs = 2, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = 
"mag(abs($0)-0.5)"
    // expression: value = mag(abs(a)-0.5)
    // name[2]: value = a
    //
main_Compute_1_out_1 =
    Compute(
    main_Compute_1_in_1,
    main_Replace_1_out_1
    ) [instance: 1, cache: 1];
    //
    // node ShowBox[1]: x = 0, y = 276, inputs = 1, label = ShowBox
    //
main_ShowBox_1_out_1,
main_ShowBox_1_out_2 =
    ShowBox(
    main_Compute_1_out_1
    ) [instance: 1, cache: 1];
    //
    // node Scalar[1]: x = 307, y = 16, inputs = 11, label = Scalar
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Scalar_1"
    // input[3]: defaulting = 0, visible = 0, type = 5, value = 0.7
    // input[5]: defaulting = 1, visible = 0, type = 5, value = -1000000.0
    // input[6]: defaulting = 1, visible = 0, type = 5, value = 1000000.0
    // input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0
    // input[9]: defaulting = 1, visible = 0, type = 1, value = 5
    // output[1]: visible = 1, type = 5, value = 0.7
    //
    //
    // node Compute[3]: x = 175, y = 104, inputs = 3, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0 > $1 ? 1.0 
: 0.0"
    // expression: value = a > b ? 1.0 : 0.0
    // name[2]: value = a
    // name[3]: value = b
    //
main_Compute_3_out_1 =
    Compute(
    main_Compute_3_in_1,
    main_Compute_1_out_1,
    main_Scalar_1_out_1
    ) [instance: 3, cache: 1];
    //
    // node Post[1]: x = 275, y = 118, inputs = 2, label = Post
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "connections"
    //
main_Post_1_out_1 =
    Post(
    main_Compute_3_out_1,
    main_Post_1_in_2
    ) [instance: 1, cache: 1];
    //
    // node Compute[4]: x = 337, y = 165, inputs = 3, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0 >= 1 || $0 
<= 0 ? 0 : 1"
    // expression: value = a >= 1 || a <= 0 ? 0 : 1
    // name[2]: value = a
    // name[3]: value = b
    //
main_Compute_4_out_1 =
    Compute(
    main_Compute_4_in_1,
    main_Post_1_out_1,
    main_Compute_4_in_3
    ) [instance: 4, cache: 1];
    //
    // node Include[1]: x = 282, y = 252, inputs = 6, label = Include
    // input[2]: defaulting = 0, visible = 1, type = 5, value = 1.0
    // input[3]: defaulting = 0, visible = 1, type = 5, value = 1.0
    // input[4]: defaulting = 1, visible = 1, type = 3, value = NULL
    //
main_Include_1_out_1 =
    Include(
    main_Compute_4_out_1,
    main_Include_1_in_2,
    main_Include_1_in_3,
    main_Include_1_in_4,
    main_Include_1_in_5,
    main_Include_1_in_6
    ) [instance: 1, cache: 1];
    //
    // node ShowBoundary[1]: x = 298, y = 335, inputs = 2, label = ShowBoundary
    //
main_ShowBoundary_1_out_1 =
    ShowBoundary(
    main_Include_1_out_1,
    main_ShowBoundary_1_in_2
    ) [instance: 1, cache: 1];
    //
    // node FaceNormals[1]: x = 264, y = 415, inputs = 1, label = FaceNormals
    //
main_FaceNormals_1_out_1 =
    FaceNormals(
    main_ShowBoundary_1_out_1
    ) [instance: 1, cache: 1];
    //
    // node Collect[1]: x = 27, y = 392, inputs = 2, label = Collect
    //
main_Collect_1_out_1 =
    Collect(
    main_ShowBox_1_out_1,
    main_FaceNormals_1_out_1
    ) [instance: 1, cache: 1];
    //
    // node Image[1]: x = 38, y = 497, inputs = 49, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[5]: defaulting = 0, visible = 0, type = 8, value = [0 0 0]
    // input[6]: defaulting = 0, visible = 0, type = 8, value = [6.50456 
4.48337 3.65602]
    // input[7]: defaulting = 0, visible = 0, type = 5, value = 4.66499
    // input[8]: defaulting = 0, visible = 0, type = 1, value = 640
    // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.751
    // input[10]: defaulting = 0, visible = 0, type = 8, value = [-0.159773 
0.752661 -0.638728]
    // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0001
    // input[12]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[15]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[16]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[17]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[18]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[29]: defaulting = 1, visible = 0, type = 3, value = 0
    // input[41]: defaulting = 0, visible = 0, type = 32, value = "rotate"
    // depth: value = 24
    // window: position = (0.4609,0.4219), size = 0.5109x0.5117
    // internal caching: 1
    //
main_Image_1_out_1,
main_Image_1_out_2,
main_Image_1_out_3 =
    Image(
    main_Image_1_in_1,
    main_Collect_1_out_1,
    main_Image_1_in_3,
    main_Image_1_in_4,
    main_Image_1_in_5,
    main_Image_1_in_6,
    main_Image_1_in_7,
    main_Image_1_in_8,
    main_Image_1_in_9,
    main_Image_1_in_10,
    main_Image_1_in_11,
    main_Image_1_in_12,
    main_Image_1_in_13,
    main_Image_1_in_14,
    main_Image_1_in_15,
    main_Image_1_in_16,
    main_Image_1_in_17,
    main_Image_1_in_18,
    main_Image_1_in_19,
    main_Image_1_in_20,
    main_Image_1_in_21,
    main_Image_1_in_22,
    main_Image_1_in_23,
    main_Image_1_in_24,
    main_Image_1_in_25,
    main_Image_1_in_26,
    main_Image_1_in_27,
    main_Image_1_in_28,
    main_Image_1_in_29,
    main_Image_1_in_30,
    main_Image_1_in_31,
    main_Image_1_in_32,
    main_Image_1_in_33,
    main_Image_1_in_34,
    main_Image_1_in_35,
    main_Image_1_in_36,
    main_Image_1_in_37,
    main_Image_1_in_38,
    main_Image_1_in_39,
    main_Image_1_in_40,
    main_Image_1_in_41,
    main_Image_1_in_42,
    main_Image_1_in_43,
    main_Image_1_in_44,
    main_Image_1_in_45,
    main_Image_1_in_46,
    main_Image_1_in_47,
    main_Image_1_in_48,
    main_Image_1_in_49
    ) [instance: 1, cache: 1];
// network: end of macro body
CacheScene(main_Image_1_in_1, main_Image_1_out_1, main_Image_1_out_2);
}
main_Construct_1_in_1 = {[-1 -1 -1]};
main_Construct_1_in_2 = {[.1 .1 .1]};
main_Construct_1_in_3 = [21 21 21];
main_Construct_1_in_4 = NULL;
main_Construct_1_out_1 = NULL;
main_Replace_1_in_3 = "positions";
main_Replace_1_in_4 = NULL;
main_Replace_1_out_1 = NULL;
main_Compute_1_in_1 = "mag(abs($0)-0.5)";
main_Compute_1_out_1 = NULL;
main_ShowBox_1_out_1 = NULL;
main_Scalar_1_in_1 = "Scalar_1";
main_Scalar_1_in_2 = NULL;
main_Scalar_1_in_3 = 0.7 ;
main_Scalar_1_in_4 = NULL;
main_Scalar_1_in_5 = NULL;
main_Scalar_1_in_6 = NULL;
main_Scalar_1_in_7 = NULL;
main_Scalar_1_in_8 = NULL;
main_Scalar_1_in_9 = NULL;
main_Scalar_1_in_10 = NULL;
main_Scalar_1_in_11 = NULL;
main_Scalar_1_out_1 = 0.7 ;
main_Compute_3_in_1 = "$0 > $1 ? 1.0 : 0.0";
main_Compute_3_out_1 = NULL;
main_Post_1_in_2 = "connections";
main_Post_1_out_1 = NULL;
main_Compute_4_in_1 = "$0 >= 1 || $0 <= 0 ? 0 : 1";
main_Compute_4_in_3 = NULL;
main_Compute_4_out_1 = NULL;
main_Include_1_in_2 = 1.0;
main_Include_1_in_3 = 1.0;
main_Include_1_in_4 = NULL;
main_Include_1_in_5 = NULL;
main_Include_1_in_6 = NULL;
main_Include_1_out_1 = NULL;
main_ShowBoundary_1_in_2 = NULL;
main_ShowBoundary_1_out_1 = NULL;
main_FaceNormals_1_out_1 = NULL;
main_Collect_1_out_1 = NULL;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        webOptions) -> (
        object,
        camera,
        where)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        interactionMode,
        title,
        renderMode,
        buttonUpApprox,
        buttonDownApprox,
        buttonUpDensity,
        buttonDownDensity) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    coloredDefaultCamera =
       UpdateCamera(defaultCamera,
            background=backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            coloredDefaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull =
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",
            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont,
            AAxTickLocs,
            AAyTickLocs,
            AAzTickLocs,
            AAxTickLabels,
            AAyTickLabels,
            AAzTickLabels) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
           AAenable) [instance: 2, cache: 1];
    object = Switch(
           switchAAenable,
           object,
           AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
           "$0+1",
           renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
           switchRenderMode,
            SWapproximation_options,
           HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
           switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    object_tag = Inquire(
            object,
            "object tag")[instance: 3, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "object tag",
            object_tag,
            "ddcamera",
            whichCamera,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "button state",
            buttonState,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 4, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 6, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 7, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
            RECenable,
            switchRenderMode,
            RECresolution,
            ImageResolution,
            RECaspect,
           ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = 
Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    rec_where = Display(
        RECNoRerHW,
        camera,
        where,
        throttle) [instance: 1, cache: 0];
    rec_image = ReadImageWindow(
        rec_where) [instance: 1, cache: 1];
    WriteImage(
        rec_image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
      UpdateCamera(
          camera,
          resolution=RECresolution,
          aspect=RECaspect) [instance: 2, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    RECRerenderObject =
      ScaleScreen(
          RECRerenderObject,
          NULL,
          RECresolution,
          camera) [instance: 1, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_1_in_1 = "Image_1";
main_Image_1_in_3 = "X24,,";
main_Image_1_in_4 = 1;
main_Image_1_in_5 = [0 0 0];
main_Image_1_in_6 = [6.50456 4.48337 3.65602];
main_Image_1_in_7 = 4.66499;
main_Image_1_in_8 = 640;
main_Image_1_in_9 = 0.751;
main_Image_1_in_10 = [-0.159773 0.752661 -0.638728];
main_Image_1_in_11 = NULL;
main_Image_1_in_12 = 0;
main_Image_1_in_13 = NULL;
main_Image_1_in_14 = 1;
main_Image_1_in_15 = NULL;
main_Image_1_in_16 = NULL;
main_Image_1_in_17 = NULL;
main_Image_1_in_18 = NULL;
main_Image_1_in_19 = 0;
main_Image_1_in_20 = NULL;
main_Image_1_in_21 = NULL;
main_Image_1_in_22 = NULL;
main_Image_1_in_23 = NULL;
main_Image_1_in_25 = NULL;
main_Image_1_in_26 = NULL;
main_Image_1_in_27 = NULL;
main_Image_1_in_28 = NULL;
main_Image_1_in_29 = NULL;
main_Image_1_in_30 = NULL;
main_Image_1_in_31 = NULL;
main_Image_1_in_32 = NULL;
main_Image_1_in_33 = NULL;
main_Image_1_in_34 = NULL;
main_Image_1_in_35 = NULL;
main_Image_1_in_36 = NULL;
main_Image_1_in_37 = NULL;
main_Image_1_in_38 = NULL;
main_Image_1_in_39 = NULL;
main_Image_1_in_40 = NULL;
main_Image_1_in_41 = "rotate";
main_Image_1_in_42 = NULL;
main_Image_1_in_43 = NULL;
main_Image_1_in_44 = NULL;
main_Image_1_in_45 = NULL;
main_Image_1_in_46 = NULL;
main_Image_1_in_47 = NULL;
main_Image_1_in_48 = NULL;
main_Image_1_in_49 = NULL;
Executive("product version 4 1 3");
$sync
main();


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