This posting concerns OpenDX training. I have been using OpenDX for a few years now. I have used it at the GUI level, the script level, and now at the C code level. I am investigating opportunities for one-on-one training to further my knowledge of OpenDX.
Here are some examples of the kinds of topics that I am studying or intend to study: * Internal data structures within OpenDX, such as those defined in the C header files. * The methods by which OpenDX processing is distributed among multiple CPUs. * Architectural principles of the modules and library routines, especially in the areas of Realization, Rendering, Structuring, and Transformation. I realize that the answer to my posting may simply be "study the source code and read the relevant papers!" That is in fact what I am already doing--in conjunction with reading the DX Programmer's Reference from version 3.1.4. (I have already studied and used the other three DX manuals over the past few years.) One of the reasons for my interest in OpenDX at the C code level is that I am working on integrating OpenDX with various non-OpenDX software components in our immersive visualization environment. My manager is quite keen to see this work move forward as quickly as possible and that is the main motivation for my posting today. If you are interested and capable of providing the sort of training that I describe above, I would be happy to hear from you. As a final note, my thanks to the developers of DX/OpenDX for all your hard work over the years. The software is a pleasure to work with. -- Peter Ketcham Computational Scientist National Institute of Standards and Technology Information Technology Laboratory Mathematical and Computational Sciences Division Scientific Applications and Visualization Group 100 Bureau Dr Stop 8911 Gaithersburg MD 20899-8911 [EMAIL PROTECTED] 301-975-5456 (W) 202-686-5247 (H)
