Cameron Huddlestone-Holmes:
 |Could you please explain what you mean by the "2Gb limitation on individual
 |objects"? Is this a hard limit in dx's coding? 

That should be "arrays" and not "objects" (my fault), but yes, I think
that's the way the original developers have described it in the past.
The limit is due to using 32-bit signed integers to index into arrays.

 |If my original data file is a regular grid and under but close 2Gb, and I
 |am only slabbing/including for example, will dx be creating any bigger
 |objects?

Depends.  If you keep it as a regular grid, probably not.  But if you do
something which changes the storage scheme (like isosurface generation or
an Include with culling on), possibly.

 |I assume you can avoid the UI bugs in the 64-bit version if you run dx in
 |script mode?

Perhaps.  I don't know for sure whether the strange UI values were
resulting from 64-bit issues in the dxui GUI code or possibly in the
dxexec->dxui communication layer, but my bet is on the former.  

Just haven't made time lately to dig back into it; 64-bit porting is pretty
mundane ;-)

Randy

-- 
Randall Hopper (mailto:[EMAIL PROTECTED])
Lockheed Martin Operation Support
EPA Scientific Visualization Center
US EPA N127-01; RTP, NC 27711

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