It depends on how you are using DX.  If you have to do a lot of processing
prior to rendering, then the cpu.  If the processing is simple, but you
have a lot of geometry, then the graphics card.  Of course, some of the
graphics card performance is tied to the cpu, memory and bus speed.  I do a
lot of work in atmospheric simulations, so I need a bit of both.  For a few
types of visualization, however, the geometry I generate is relatively
small, so even modest gaming cards are fast enough.


Nikolaos Stergioulas <[EMAIL PROTECTED]>@opendx.watson.ibm.com on
10/02/2002 07:47:57 AM

Please respond to [email protected]

Sent by:    [EMAIL PROTECTED]


To:    [email protected]
cc:
Subject:    [opendx-users] hardware



Hi,

I want to use open dx for 3D rendering of astrophysical simulations.
I'm now looking to buy a new machine for that. If I use hardware rendering
with openGL, should I invest more money to buy the fastest available
GeForce card, or the fastest available processor? Is there any web
page with perfomance benchmarks of open dx on various machine
configurations?

Thanks,

 Nick Stergioulas

Reply via email to