The odd thing is that the Inset image is done by an overlapping undecorated
X window, so the Image module doesn't know anything about it. Thus, when
you use the Save Image feature of the Image window, the inset goes away.
If you are using hardware rendering, you can use ReadImageWindow on the
output WHERE parameter of the Image module. When OpenGL is being used, it
has to read back the pixels from the display card rather than from X, so it
gets exactly what you are looking at - including anything that happens to
be overlaying the Image window (like the inset image, or control panels or
anything else). Just make sure the Image window with the inset is fully
exposed first.
There's an example attached. note how its using a reset interactor to
control when a desired image is read back. Otherwise, it'll update
whenever you "button up" in either the Image or the inset.
The "right" thing to do would be to use ReadImageWindow on the output of
both the Image window and the Display thats rendering the inset, then use
Overlay to write the inset image onto the underlying image.
Unfortunately, Overlay requires that the images be the same size. A
great project for someone might be to remove this restriction and add an
input to Overlay that allows you to specify an (x,y) offset of the overlaid
image, then clip to the boundary of the under image.
Greg
//
// time: Fri Dec 13 15:58:35 2002
//
// version: 3.2.0 (format), 4.2.0 (DX)
//
//
// MODULE main
// workspace: width = 631, height = 667
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro main(
) -> (
) {
//
// node Construct[1]: x = 38, y = 20, inputs = 4, label = Construct
// input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[-1 -1
-1]}
// input[2]: defaulting = 0, visible = 1, type = 16777224, value = {[.1 .1
.1]}
// input[3]: defaulting = 0, visible = 1, type = 8, value = [21 21 21]
//
main_Construct_1_out_1 =
Construct(
main_Construct_1_in_1,
main_Construct_1_in_2,
main_Construct_1_in_3,
main_Construct_1_in_4
) [instance: 1, cache: 1];
//
// node Replace[1]: x = 40, y = 94, inputs = 4, label = Replace
// input[3]: defaulting = 0, visible = 1, type = 32, value = "positions"
//
main_Replace_1_out_1 =
Replace(
main_Construct_1_out_1,
main_Construct_1_out_1,
main_Replace_1_in_3,
main_Replace_1_in_4
) [instance: 1, cache: 1];
//
// node Compute[1]: x = 51, y = 174, inputs = 2, label = Compute
// input[1]: defaulting = 0, visible = 0, type = 32, value =
"mag(abs($0)-0.5)"
// expression: value = mag(abs(a)-0.5)
// name[2]: value = a
//
main_Compute_1_out_1 =
Compute(
main_Compute_1_in_1,
main_Replace_1_out_1
) [instance: 1, cache: 1];
//
// node ShowBox[1]: x = 19, y = 281, inputs = 1, label = ShowBox
//
main_ShowBox_1_out_1,
main_ShowBox_1_out_2 =
ShowBox(
main_Compute_1_out_1
) [instance: 1, cache: 1];
//
// node MapToPlane[1]: x = 289, y = 254, inputs = 3, label = MapToPlane
// input[3]: defaulting = 0, visible = 1, type = 8, value = [1 1 1]
//
main_MapToPlane_1_out_1 =
MapToPlane(
main_Compute_1_out_1,
main_MapToPlane_1_in_2,
main_MapToPlane_1_in_3
) [instance: 1, cache: 1];
//
// node AutoColor[2]: x = 282, y = 333, inputs = 10, label = AutoColor
//
main_AutoColor_2_out_1,
main_AutoColor_2_out_2 =
AutoColor(
main_MapToPlane_1_out_1,
main_AutoColor_2_in_2,
main_AutoColor_2_in_3,
main_AutoColor_2_in_4,
main_AutoColor_2_in_5,
main_AutoColor_2_in_6,
main_AutoColor_2_in_7,
main_AutoColor_2_in_8,
main_AutoColor_2_in_9,
main_AutoColor_2_in_10
) [instance: 2, cache: 1];
//
// node Collect[2]: x = 225, y = 401, inputs = 2, label = Collect
//
main_Collect_2_out_1 =
Collect(
main_ShowBox_1_out_1,
main_AutoColor_2_out_1
) [instance: 2, cache: 1];
//
// node AutoCamera[1]: x = 307, y = 417, inputs = 9, label = AutoCamera
// input[4]: defaulting = 0, visible = 0, type = 1, value = 200
// input[5]: defaulting = 0, visible = 0, type = 5, value = 1.0
//
main_AutoCamera_1_out_1 =
AutoCamera(
main_Collect_2_out_1,
main_AutoCamera_1_in_2,
main_AutoCamera_1_in_3,
main_AutoCamera_1_in_4,
main_AutoCamera_1_in_5,
main_AutoCamera_1_in_6,
main_AutoCamera_1_in_7,
main_AutoCamera_1_in_8,
main_AutoCamera_1_in_9
) [instance: 1, cache: 1];
//
// node Integer[1]: x = 188, y = 135, inputs = 11, label = Integer
// input[1]: defaulting = 0, visible = 0, type = 32, value = "Integer_1"
// input[3]: defaulting = 0, visible = 0, type = 1, value = 3
// input[5]: defaulting = 1, visible = 0, type = 1, value = -1000000
// input[6]: defaulting = 1, visible = 0, type = 1, value = 1000000
// input[7]: defaulting = 1, visible = 0, type = 5, value = 1.0
// input[9]: defaulting = 1, visible = 0, type = 1, value = 0
// output[1]: visible = 1, type = 1, value = 3
//
//
// node Isosurface[1]: x = 119, y = 263, inputs = 6, label = Isosurface
//
main_Isosurface_1_out_1 =
Isosurface(
main_Compute_1_out_1,
main_Isosurface_1_in_2,
main_Integer_1_out_1,
main_Isosurface_1_in_4,
main_Isosurface_1_in_5,
main_Isosurface_1_in_6
) [instance: 1, cache: 1];
//
// node AutoColor[1]: x = 121, y = 333, inputs = 10, label = AutoColor
//
main_AutoColor_1_out_1,
main_AutoColor_1_out_2 =
AutoColor(
main_Isosurface_1_out_1,
main_AutoColor_1_in_2,
main_AutoColor_1_in_3,
main_AutoColor_1_in_4,
main_AutoColor_1_in_5,
main_AutoColor_1_in_6,
main_Compute_1_out_1,
main_AutoColor_1_in_8,
main_AutoColor_1_in_9,
main_AutoColor_1_in_10
) [instance: 1, cache: 1];
//
// node Collect[1]: x = 33, y = 384, inputs = 3, label = Collect
//
main_Collect_1_out_1 =
Collect(
main_ShowBox_1_out_1,
main_AutoColor_1_out_1,
main_Collect_1_in_3
) [instance: 1, cache: 1];
//
// node Image[1]: x = 132, y = 424, inputs = 49, label = Image
// input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1"
// input[4]: defaulting = 0, visible = 0, type = 1, value = 1
// input[5]: defaulting = 0, visible = 0, type = 8, value = [0 0 0]
// input[6]: defaulting = 0, visible = 0, type = 8, value = [6.16102
-5.64265 -2.44512]
// input[7]: defaulting = 0, visible = 0, type = 5, value = 4.66499
// input[8]: defaulting = 0, visible = 0, type = 1, value = 803
// input[9]: defaulting = 0, visible = 0, type = 5, value = 0.817559
// input[10]: defaulting = 0, visible = 0, type = 8, value = [-0.699501
-0.698664 -0.150226]
// input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0001
// input[12]: defaulting = 0, visible = 0, type = 1, value = 0
// input[14]: defaulting = 0, visible = 0, type = 1, value = 1
// input[15]: defaulting = 1, visible = 0, type = 32, value = "none"
// input[16]: defaulting = 1, visible = 0, type = 32, value = "none"
// input[17]: defaulting = 0, visible = 0, type = 1, value = 1
// input[18]: defaulting = 0, visible = 0, type = 1, value = 1
// input[19]: defaulting = 0, visible = 0, type = 1, value = 1
// input[29]: defaulting = 1, visible = 0, type = 3, value = 0
// input[41]: defaulting = 0, visible = 0, type = 32, value = "rotate"
// depth: value = 24
// window: position = (0.3359,0.1816), size = 0.6383x0.6816
// internal caching: 1
//
main_Image_1_out_1,
main_Image_1_out_2,
main_Image_1_out_3 =
Image(
main_Image_1_in_1,
main_Collect_1_out_1,
main_Image_1_in_3,
main_Image_1_in_4,
main_Image_1_in_5,
main_Image_1_in_6,
main_Image_1_in_7,
main_Image_1_in_8,
main_Image_1_in_9,
main_Image_1_in_10,
main_Image_1_in_11,
main_Image_1_in_12,
main_Image_1_in_13,
main_Image_1_in_14,
main_Image_1_in_15,
main_Image_1_in_16,
main_Image_1_in_17,
main_Image_1_in_18,
main_Image_1_in_19,
main_Image_1_in_20,
main_Image_1_in_21,
main_Image_1_in_22,
main_Image_1_in_23,
main_Image_1_in_24,
main_Image_1_in_25,
main_Image_1_in_26,
main_Image_1_in_27,
main_Image_1_in_28,
main_Image_1_in_29,
main_Image_1_in_30,
main_Image_1_in_31,
main_Image_1_in_32,
main_Image_1_in_33,
main_Image_1_in_34,
main_Image_1_in_35,
main_Image_1_in_36,
main_Image_1_in_37,
main_Image_1_in_38,
main_Image_1_in_39,
main_Image_1_in_40,
main_Image_1_in_41,
main_Image_1_in_42,
main_Image_1_in_43,
main_Image_1_in_44,
main_Image_1_in_45,
main_Image_1_in_46,
main_Image_1_in_47,
main_Image_1_in_48,
main_Image_1_in_49
) [instance: 1, cache: 1];
//
// node SuperviseWindow[1]: x = 361, y = 154, inputs = 11, label =
SuperviseWindow
// input[3]: defaulting = 0, visible = 1, type = 8, value = [200 200]
//
main_SuperviseWindow_1_out_1,
main_SuperviseWindow_1_out_2,
main_SuperviseWindow_1_out_3 =
SuperviseWindow(
main_SuperviseWindow_1_in_1,
main_SuperviseWindow_1_in_2,
main_SuperviseWindow_1_in_3,
main_SuperviseWindow_1_in_4,
main_Image_1_out_3,
main_SuperviseWindow_1_in_6,
main_SuperviseWindow_1_in_7,
main_SuperviseWindow_1_in_8,
main_SuperviseWindow_1_in_9,
main_SuperviseWindow_1_in_10,
main_SuperviseWindow_1_in_11
) [instance: 1, cache: 1];
//
// node SuperviseState[1]: x = 415, y = 340, inputs = 9, label =
SuperviseState
// input[8]: defaulting = 0, visible = 1, type = 1, value = 0
//
main_SuperviseState_1_out_1,
main_SuperviseState_1_out_2,
main_SuperviseState_1_out_3,
main_SuperviseState_1_out_4 =
SuperviseState(
main_SuperviseWindow_1_out_1,
main_AutoCamera_1_out_1,
main_SuperviseState_1_in_3,
main_Collect_2_out_1,
main_SuperviseState_1_in_5,
main_SuperviseWindow_1_out_2,
main_SuperviseWindow_1_out_3,
main_SuperviseState_1_in_8,
main_SuperviseState_1_in_9
) [instance: 1, cache: 1];
//
// node Options[1]: x = 423, y = 425, inputs = 3, label = Options
// input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering
mode"
// input[3]: defaulting = 0, visible = 1, type = 32, value = "hardware"
//
main_Options_1_out_1 =
Options(
main_SuperviseState_1_out_1,
main_Options_1_in_2,
main_Options_1_in_3
) [instance: 1, cache: 1];
//
// node Display[1]: x = 509, y = 465, inputs = 8, label = Display
// input[3]: visible = 1
// depth: value = 24
//
main_Display_1_out_1[cache: 2] =
Display(
main_Options_1_out_1,
main_SuperviseState_1_out_2,
main_SuperviseState_1_out_3,
main_Display_1_in_4,
main_Display_1_in_5,
main_Display_1_in_6,
main_Display_1_in_7,
main_Display_1_in_8
) [instance: 1, cache: 1];
//
// node Reset[1]: x = 22, y = 500, inputs = 6, label = Reset
// input[1]: defaulting = 0, visible = 0, type = 32, value =
"main_Reset_1_out_1"
// input[2]: defaulting = 0, visible = 0, type = 29, value = 0
// input[3]: defaulting = 0, visible = 0, type = 3, value = 0
// input[4]: defaulting = 1, visible = 0, type = 29, value = 1
// input[5]: defaulting = 1, visible = 0, type = 29, value = 0
// output[1]: visible = 1, type = 29, value = 0
// toggle : 0
//
//
// node Route[1]: x = 207, y = 515, inputs = 2, outputs = 2, label = Route
//
main_Route_1_out_1,
main_Route_1_out_2 =
Route(
main_Reset_1_out_1,
main_Image_1_out_3
) [instance: 1, cache: 1];
//
// node ReadImageWindow[1]: x = 275, y = 535, inputs = 1, label =
ReadImageWindow
//
main_ReadImageWindow_1_out_1 =
ReadImageWindow(
main_Route_1_out_1
) [instance: 1, cache: 1];
//
// node Display[3]: x = 293, y = 605, inputs = 8, label = Display
// depth: value = 24
// window: position = (0.0000,0.0000), size = 0.6383x0.6816
//
main_Display_3_out_1[cache: 2] =
Display(
main_ReadImageWindow_1_out_1,
main_Display_3_in_2,
main_Display_3_in_3,
main_Display_3_in_4,
main_Display_3_in_5,
main_Display_3_in_6,
main_Display_3_in_7,
main_Display_3_in_8
) [instance: 3, cache: 1];
// network: end of macro body
CacheScene(main_Image_1_in_1, main_Image_1_out_1, main_Image_1_out_2);
}
main_Construct_1_in_1 = {[-1 -1 -1]};
main_Construct_1_in_2 = {[.1 .1 .1]};
main_Construct_1_in_3 = [21 21 21];
main_Construct_1_in_4 = NULL;
main_Construct_1_out_1 = NULL;
main_Replace_1_in_3 = "positions";
main_Replace_1_in_4 = NULL;
main_Replace_1_out_1 = NULL;
main_Compute_1_in_1 = "mag(abs($0)-0.5)";
main_Compute_1_out_1 = NULL;
main_ShowBox_1_out_1 = NULL;
main_MapToPlane_1_in_2 = NULL;
main_MapToPlane_1_in_3 = [1 1 1];
main_MapToPlane_1_out_1 = NULL;
main_AutoColor_2_in_2 = NULL;
main_AutoColor_2_in_3 = NULL;
main_AutoColor_2_in_4 = NULL;
main_AutoColor_2_in_5 = NULL;
main_AutoColor_2_in_6 = NULL;
main_AutoColor_2_in_7 = NULL;
main_AutoColor_2_in_8 = NULL;
main_AutoColor_2_in_9 = NULL;
main_AutoColor_2_in_10 = NULL;
main_AutoColor_2_out_1 = NULL;
main_Collect_2_out_1 = NULL;
main_AutoCamera_1_in_2 = NULL;
main_AutoCamera_1_in_3 = NULL;
main_AutoCamera_1_in_4 = 200;
main_AutoCamera_1_in_5 = 1.0;
main_AutoCamera_1_in_6 = NULL;
main_AutoCamera_1_in_7 = NULL;
main_AutoCamera_1_in_8 = NULL;
main_AutoCamera_1_in_9 = NULL;
main_AutoCamera_1_out_1 = NULL;
main_Integer_1_in_1 = "Integer_1";
main_Integer_1_in_2 = NULL;
main_Integer_1_in_3 = 3 ;
main_Integer_1_in_4 = NULL;
main_Integer_1_in_5 = NULL;
main_Integer_1_in_6 = NULL;
main_Integer_1_in_7 = NULL;
main_Integer_1_in_8 = NULL;
main_Integer_1_in_9 = NULL;
main_Integer_1_in_10 = NULL;
main_Integer_1_in_11 = NULL;
main_Integer_1_out_1 = 3 ;
main_Isosurface_1_in_2 = NULL;
main_Isosurface_1_in_4 = NULL;
main_Isosurface_1_in_5 = NULL;
main_Isosurface_1_in_6 = NULL;
main_Isosurface_1_out_1 = NULL;
main_AutoColor_1_in_2 = NULL;
main_AutoColor_1_in_3 = NULL;
main_AutoColor_1_in_4 = NULL;
main_AutoColor_1_in_5 = NULL;
main_AutoColor_1_in_6 = NULL;
main_AutoColor_1_in_8 = NULL;
main_AutoColor_1_in_9 = NULL;
main_AutoColor_1_in_10 = NULL;
main_AutoColor_1_out_1 = NULL;
main_Collect_1_in_3 = NULL;
main_Collect_1_out_1 = NULL;
macro Image(
id,
object,
where,
useVector,
to,
from,
width,
resolution,
aspect,
up,
viewAngle,
perspective,
options,
buttonState = 1,
buttonUpApprox = "none",
buttonDownApprox = "none",
buttonUpDensity = 1,
buttonDownDensity = 1,
renderMode = 0,
defaultCamera,
reset,
backgroundColor,
throttle,
RECenable = 0,
RECfile,
RECformat,
RECresolution,
RECaspect,
AAenable = 0,
AAlabels,
AAticks,
AAcorners,
AAframe,
AAadjust,
AAcursor,
AAgrid,
AAcolors,
AAannotation,
AAlabelscale,
AAfont,
interactionMode,
title,
AAxTickLocs,
AAyTickLocs,
AAzTickLocs,
AAxTickLabels,
AAyTickLabels,
AAzTickLabels,
webOptions) -> (
object,
camera,
where)
{
ImageMessage(
id,
backgroundColor,
throttle,
RECenable,
RECfile,
RECformat,
RECresolution,
RECaspect,
AAenable,
AAlabels,
AAticks,
AAcorners,
AAframe,
AAadjust,
AAcursor,
AAgrid,
AAcolors,
AAannotation,
AAlabelscale,
AAfont,
AAxTickLocs,
AAyTickLocs,
AAzTickLocs,
AAxTickLabels,
AAyTickLabels,
AAzTickLabels,
interactionMode,
title,
renderMode,
buttonUpApprox,
buttonDownApprox,
buttonUpDensity,
buttonDownDensity) [instance: 1, cache: 1];
autoCamera =
AutoCamera(
object,
"front",
object,
resolution,
aspect,
[0,1,0],
perspective,
viewAngle,
backgroundColor) [instance: 1, cache: 1];
realCamera =
Camera(
to,
from,
width,
resolution,
aspect,
up,
perspective,
viewAngle,
backgroundColor) [instance: 1, cache: 1];
coloredDefaultCamera =
UpdateCamera(defaultCamera,
background=backgroundColor) [instance: 1, cache: 1];
nullDefaultCamera =
Inquire(defaultCamera,
"is null + 1") [instance: 1, cache: 1];
resetCamera =
Switch(
nullDefaultCamera,
coloredDefaultCamera,
autoCamera) [instance: 1, cache: 1];
resetNull =
Inquire(
reset,
"is null + 1") [instance: 2, cache: 1];
reset =
Switch(
resetNull,
reset,
0) [instance: 2, cache: 1];
whichCamera =
Compute(
"($0 != 0 || $1 == 0) ? 1 : 2",
reset,
useVector) [instance: 1, cache: 1];
camera = Switch(
whichCamera,
resetCamera,
realCamera) [instance: 3, cache: 1];
AAobject =
AutoAxes(
object,
camera,
AAlabels,
AAticks,
AAcorners,
AAframe,
AAadjust,
AAcursor,
AAgrid,
AAcolors,
AAannotation,
AAlabelscale,
AAfont,
AAxTickLocs,
AAyTickLocs,
AAzTickLocs,
AAxTickLabels,
AAyTickLabels,
AAzTickLabels) [instance: 1, cache: 1];
switchAAenable = Compute("$0+1",
AAenable) [instance: 2, cache: 1];
object = Switch(
switchAAenable,
object,
AAobject) [instance:4, cache: 1];
SWapproximation_options =
Switch(
buttonState,
buttonUpApprox,
buttonDownApprox) [instance: 5, cache: 1];
SWdensity_options =
Switch(
buttonState,
buttonUpDensity,
buttonDownDensity) [instance: 6, cache: 1];
HWapproximation_options =
Format(
"%s,%s",
buttonDownApprox,
buttonUpApprox) [instance: 1, cache: 1];
HWdensity_options =
Format(
"%d,%d",
buttonDownDensity,
buttonUpDensity) [instance: 2, cache: 1];
switchRenderMode = Compute(
"$0+1",
renderMode) [instance: 3, cache: 1];
approximation_options = Switch(
switchRenderMode,
SWapproximation_options,
HWapproximation_options) [instance: 7, cache: 1];
density_options = Switch(
switchRenderMode,
SWdensity_options,
HWdensity_options) [instance: 8, cache: 1];
renderModeString = Switch(
switchRenderMode,
"software",
"hardware")[instance: 9, cache: 1];
object_tag = Inquire(
object,
"object tag")[instance: 3, cache: 1];
annoted_object =
Options(
object,
"send boxes",
0,
"cache",
1,
"object tag",
object_tag,
"ddcamera",
whichCamera,
"rendering approximation",
approximation_options,
"render every",
density_options,
"button state",
buttonState,
"rendering mode",
renderModeString) [instance: 1, cache: 1];
RECresNull =
Inquire(
RECresolution,
"is null + 1") [instance: 4, cache: 1];
ImageResolution =
Inquire(
camera,
"camera resolution") [instance: 5, cache: 1];
RECresolution =
Switch(
RECresNull,
RECresolution,
ImageResolution) [instance: 10, cache: 1];
RECaspectNull =
Inquire(
RECaspect,
"is null + 1") [instance: 6, cache: 1];
ImageAspect =
Inquire(
camera,
"camera aspect") [instance: 7, cache: 1];
RECaspect =
Switch(
RECaspectNull,
RECaspect,
ImageAspect) [instance: 11, cache: 1];
switchRECenable = Compute(
"$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
RECenable,
switchRenderMode,
RECresolution,
ImageResolution,
RECaspect,
ImageAspect) [instance: 4, cache: 1];
NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject =
Route(switchRECenable, annoted_object);
Display(
NoRECobject,
camera,
where,
throttle) [instance: 1, cache: 1];
image =
Render(
RECNoRerenderObject,
camera) [instance: 1, cache: 1];
Display(
image,
NULL,
where,
throttle) [instance: 2, cache: 1];
WriteImage(
image,
RECfile,
RECformat) [instance: 1, cache: 1];
rec_where = Display(
RECNoRerHW,
camera,
where,
throttle) [instance: 1, cache: 0];
rec_image = ReadImageWindow(
rec_where) [instance: 1, cache: 1];
WriteImage(
rec_image,
RECfile,
RECformat) [instance: 1, cache: 1];
RECupdateCamera =
UpdateCamera(
camera,
resolution=RECresolution,
aspect=RECaspect) [instance: 2, cache: 1];
Display(
RECRerenderObject,
camera,
where,
throttle) [instance: 1, cache: 1];
RECRerenderObject =
ScaleScreen(
RECRerenderObject,
NULL,
RECresolution,
camera) [instance: 1, cache: 1];
image =
Render(
RECRerenderObject,
RECupdateCamera) [instance: 2, cache: 1];
WriteImage(
image,
RECfile,
RECformat) [instance: 2, cache: 1];
}
main_Image_1_in_1 = "Image_1";
main_Image_1_in_3 = "X24,,";
main_Image_1_in_4 = 1;
main_Image_1_in_5 = [0 0 0];
main_Image_1_in_6 = [6.16102 -5.64265 -2.44512];
main_Image_1_in_7 = 4.66499;
main_Image_1_in_8 = 803;
main_Image_1_in_9 = 0.817559;
main_Image_1_in_10 = [-0.699501 -0.698664 -0.150226];
main_Image_1_in_11 = NULL;
main_Image_1_in_12 = 0;
main_Image_1_in_13 = NULL;
main_Image_1_in_14 = 1;
main_Image_1_in_15 = NULL;
main_Image_1_in_16 = NULL;
main_Image_1_in_17 = 1;
main_Image_1_in_18 = 1;
main_Image_1_in_19 = 1;
main_Image_1_in_20 = NULL;
main_Image_1_in_21 = NULL;
main_Image_1_in_22 = NULL;
main_Image_1_in_23 = NULL;
main_Image_1_in_25 = NULL;
main_Image_1_in_26 = NULL;
main_Image_1_in_27 = NULL;
main_Image_1_in_28 = NULL;
main_Image_1_in_29 = NULL;
main_Image_1_in_30 = NULL;
main_Image_1_in_31 = NULL;
main_Image_1_in_32 = NULL;
main_Image_1_in_33 = NULL;
main_Image_1_in_34 = NULL;
main_Image_1_in_35 = NULL;
main_Image_1_in_36 = NULL;
main_Image_1_in_37 = NULL;
main_Image_1_in_38 = NULL;
main_Image_1_in_39 = NULL;
main_Image_1_in_40 = NULL;
main_Image_1_in_41 = "rotate";
main_Image_1_in_42 = NULL;
main_Image_1_in_43 = NULL;
main_Image_1_in_44 = NULL;
main_Image_1_in_45 = NULL;
main_Image_1_in_46 = NULL;
main_Image_1_in_47 = NULL;
main_Image_1_in_48 = NULL;
main_Image_1_in_49 = NULL;
main_Image_1_out_3 = NULL;
main_SuperviseWindow_1_in_1 = NULL;
main_SuperviseWindow_1_in_2 = NULL;
main_SuperviseWindow_1_in_3 = [200 200];
main_SuperviseWindow_1_in_4 = NULL;
main_SuperviseWindow_1_in_6 = NULL;
main_SuperviseWindow_1_in_7 = NULL;
main_SuperviseWindow_1_in_8 = NULL;
main_SuperviseWindow_1_in_9 = NULL;
main_SuperviseWindow_1_in_10 = NULL;
main_SuperviseWindow_1_in_11 = NULL;
main_SuperviseWindow_1_out_1 = NULL;
main_SuperviseWindow_1_out_2 = NULL;
main_SuperviseWindow_1_out_3 = NULL;
main_SuperviseState_1_in_3 = NULL;
main_SuperviseState_1_in_5 = NULL;
main_SuperviseState_1_in_8 = 0;
main_SuperviseState_1_in_9 = NULL;
main_SuperviseState_1_out_1 = NULL;
main_SuperviseState_1_out_2 = NULL;
main_SuperviseState_1_out_3 = NULL;
main_Options_1_in_2 = "rendering mode";
main_Options_1_in_3 = "hardware";
main_Options_1_out_1 = NULL;
main_Display_1_in_4 = NULL;
main_Display_1_in_5 = NULL;
main_Display_1_in_6 = NULL;
main_Display_1_in_7 = NULL;
main_Display_1_in_8 = NULL;
main_Reset_1_in_1 = "main_Reset_1_out_1";
main_Reset_1_in_2 = 0;
main_Reset_1_in_3 = 0;
main_Reset_1_in_4 = NULL;
main_Reset_1_in_5 = NULL;
main_Reset_1_in_6 = NULL;
main_Reset_1_out_1 = 0;
main_Route_1_out_1 = NULL;
main_ReadImageWindow_1_out_1 = NULL;
main_Display_3_in_2 = NULL;
main_Display_3_in_3 = "X24,,";
main_Display_3_in_4 = NULL;
main_Display_3_in_5 = NULL;
main_Display_3_in_6 = NULL;
main_Display_3_in_7 = NULL;
main_Display_3_in_8 = NULL;
Executive("product version 4 2 0");
$sync
main();