Hi!

I am trying to have OpenDX write out the value of an isovalue line *along* that 
line---the line acts as the baseline, so to speak. However, I have not been 
able to do this, and if I look at the description of the basic modules involved 
(Isosurface, Sample, Glyph, and perhaps a few others like Text or Normal) I 
don't think it is possible too. (And if it is, it is certainly not trivial.) 
But since I'm quite inexperienced with the program, I could easily have 
overlooked something. Can someone please tell me whether I am right or wrong?

In addition, I would like to be able to control the amounts of sample points on 
each isovalue line separately. Right now, the amount per line is constant, 
leading to a very cramped collection of glyphs on small isovalue areas. Is 
there a smart way to make the amount of sample points dependent on, say, the 
(relative) length of the isovalue line?


Kind regards,
Maarten

Reply via email to