Hello -

I've noticed a few questions in the past on the algorithms used to
implement portions of OpenDX.  I myself have had a number of questions
on the Interpolator class and some of the rendering methods.  I was
wondering if there is a central reference point for the algorithms
used in OpenDX, or if such a reference collection exists (sprinkled
throughout the code perhaps?)

If not, does it make sense to begin collecting references for the
different algorithms, running them past the original authors and
DXperts for confirmation, and perhaps listing them in the FAQ or the
Module reference portions of the documentation? I was thinking it
might make OpenDX easier for someone to evaluate for their particular
application, and maybe entice folks to contribute code for new
algorithmic implementations they would like to see.

Just a thought - what do you think?

Best -
Ken

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