Gan Uesli Starling wrote:
Attached is a *.net file where I color a tube. I would much
rather autocolor said tube according to the magnitude of the signal
which is 3D. So from my spreadsheet (or elsewhere in the data
stream) I would like the color to spread from blue to read on
this...
SQRT ( X ^^ 2 + Y ^^ 2 + Z ^^ 2 )
...so that the color reddens the further away it is from origin
in 3D space.
Have played around a fair amount to no good effect. Pray enlighten
me on the proper chain of modules.
Have studied the example Interop.net per David's suggestion but can't
seem to make it apply how I need. Have spent all morning trying out
variations. Seems to be a problem with rank/scale for map most of the
time.
My best effort so far (at least it doesn't crash) is here...
http://starling.us/foo/foo.net
...with the input file being here...
http://starling.us/foo/rh_engmnt_az11ds_preloaded_raw.dat
I'd like it to color cool toward the center and hotter as the
tube snakes away from center. But all I ever get is blue...or some
kind of error. Would someone kindly clue me in?
TIA,
Gan
--
Mistera Sturno - Rarest Extinct Bird
<(+)__ Gan Uesli Starling
((__/)=- Kalamazoo, MI, USA
`||`
++ http://starling.us