Well,
it does work, but (probably due to Xfree) the resolution is the one on the
screen.
thanks anyway
giulio

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Martin S.
Tignor
Sent: 01 October 2004 02:32
To: [email protected]
Subject: Re: [opendx-users] image rendering - antialias and line width


On Thu, 2004-09-30 at 15:53, David Thompson wrote:
> Martin,
> 
> I just dug through a whole bunch of this for the ExportPS module I 
> wrote. It actually is the fact that any off screen rendering cannot 
> support the OpenGL rendering. It must be rendered on screen (no code 
> for offscreen OpenGL support has been written). So often what has to 
> happen is the updated Camera and Object have to be supplied to 
> Display and then the ReadImageWindow module has to be used to write 
> the resultant image.
> 
> David
You're right.  I took a look at that macro and saw that in the 
case of OpenGL, it reads the contents of the frame buffer instead
of making a new image.  I wish I could have arranged to have
the 'Allow Rerender' button grey out in the case of hardware
rendering.  I don't think it's possible to do that though.
It also would have been nice to issue a warning if the situation
could be detected. Oh well.

Martin

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