I'm having trouble using hardware rendering of a parametric surface (an adaptation of Bruce Land's net) in openDX--for lack of better words, it just looks plain ugly. See the attachments for the piece of the net that's giving us trouble and a comparison of how software and hardware rendering look on this machine. My set-up includes a duel Xeon 3.0 gHz processor, 4 gigs of RAM, a PCI express bus, and an nVidia GeForce PCX 5750 video card. We are considering upgrading to a high end video card designed for scientific visualization such as the 3DLabs Wildcat Realism 800. If using a new video card won't improve things, we won't waste the money. What cards are some of you using for scientific visualization? How can we make this look better? Any help would be greatly appreciated, as this is part of a figure for a paper that we need to send off for publication ASAP.

P.S. We need to use hardware rendering because the macro we are using to do stereo images stops working when changed from hardware to software rendering mode.

Thanks for taking a look,
Abbye McEwen
Department of Molecular and Cellular Biology
The University of Texas at Dallas
//
// time: Thu Oct 21 16:43:23 2004
//
// version: 3.2.0 (format), 4.3.2 (DX)
//
//
// MODULE main
// CATEGORY Macros
//
// comment: This program shows how you can use Compute to make a parametric 
surface from the 2D positions of a field. The Mark module is used to mark the 
"positions" component as "data" so that Compute can operate on the positions. 
The Compute module produces a 3-vector of positions. After the 2D positions are 
mapped to 3D,  the positions are returned to the "positions" component using 
the Unmark module. Normals are added for shading, and the result is displayed.
// workspace: width = 943, height = 730
// layout: snap = 0, width = 50, height = 50, align = CC
//
macro main(
) -> (
) {
    // 
    // node Construct[1]: x = 23, y = 33, inputs = 4, label = Make a 21x21 grid 
centered at (0,0) and spanning (-1,-1) to (1,1)
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[0 0]}
    // input[2]: defaulting = 0, visible = 1, type = 16777224, value = {[.05 
.05]}
    // input[3]: defaulting = 0, visible = 1, type = 8, value = [100 100]
    //
main_Construct_1_out_1 = 
    Construct(
    main_Construct_1_in_1,
    main_Construct_1_in_2,
    main_Construct_1_in_3,
    main_Construct_1_in_4
    ) [instance: 1, cache: 1];
    // 
    // node Color[1]: x = 31, y = 100, inputs = 5, label = Color given as a 
R,G,B vector
    // input[2]: defaulting = 0, visible = 1, type = 8, value = [.8 .7 .2]
    //
main_Color_1_out_1 = 
    Color(
    main_Construct_1_out_1,
    main_Color_1_in_2,
    main_Color_1_in_3,
    main_Color_1_in_4,
    main_Color_1_in_5
    ) [instance: 1, cache: 1];
    // 
    // node Mark[1]: x = 44, y = 188, inputs = 2, label = Indicate to the 
"Compute" module that you want to manipulate positions
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Mark_1_out_1 = 
    Mark(
    main_Color_1_out_1,
    main_Mark_1_in_2
    ) [instance: 1, cache: 1];
    // 
    // node Compute[4]: x = 8, y = 283, inputs = 2, label = extract x component 
of position
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0.x"
    // expression: value = a.x
    // name[2]: value = a
    //
main_Compute_4_out_1 = 
    Compute(
    main_Compute_4_in_1,
    main_Mark_1_out_1
    ) [instance: 4, cache: 1];
    // 
    // node Transmitter[19]: x = 31, y = 346, inputs = 1, label = v
    //
v = main_Compute_4_out_1;
    // 
    // node Receiver[44]: x = 136, y = 82, inputs = 1, label = v
    //
main_Receiver_44_out_1[cache: 0] = v;
    // 
    // node Compute[5]: x = 86, y = 282, inputs = 2, label = extract y 
component of position
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "$0.y"
    // expression: value = a.y
    // name[2]: value = a
    //
main_Compute_5_out_1 = 
    Compute(
    main_Compute_5_in_1,
    main_Mark_1_out_1
    ) [instance: 5, cache: 1];
    // 
    // node Transmitter[20]: x = 102, y = 352, inputs = 1, label = w
    //
w = main_Compute_5_out_1;
    // 
    // node Receiver[45]: x = 168, y = 77, inputs = 1, label = w
    //
main_Receiver_45_out_1[cache: 0] = w;
    // 
    // node Compute[3]: x = 40, y = 454, inputs = 1, label = Compute--pi
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "3.14159"
    // expression: value = 3.14159
    //
main_Compute_3_out_1 = 
    Compute(
    main_Compute_3_in_1
    ) [instance: 3, cache: 1];
    // 
    // node Transmitter[18]: x = 67, y = 537, inputs = 1, label = pi
    //
pi = main_Compute_3_out_1;
    // 
    // node Receiver[43]: x = 203, y = 77, inputs = 1, label = pi
    //
main_Receiver_43_out_1[cache: 0] = pi;
    // 
    // node Compute[17]: x = 874, y = 326, inputs = 1, label = Compute--theta1 
(in radians)
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "0"
    // expression: value = 0
    //
main_Compute_17_out_1 = 
    Compute(
    main_Compute_17_in_1
    ) [instance: 17, cache: 1];
    // 
    // node Transmitter[23]: x = 883, y = 397, inputs = 1, label = theta1
    //
theta1 = main_Compute_17_out_1;
    // 
    // node Receiver[54]: x = 211, y = 13, inputs = 1, label = theta1
    //
main_Receiver_54_out_1[cache: 0] = theta1;
    // 
    // node Compute[15]: x = 666, y = 321, inputs = 1, label = Compute--phi1 
(in radians)
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "-.91629763"
    // expression: value = -.91629763
    //
main_Compute_15_out_1 = 
    Compute(
    main_Compute_15_in_1
    ) [instance: 15, cache: 1];
    // 
    // node Transmitter[21]: x = 691, y = 399, inputs = 1, label = phi1
    //
phi1 = main_Compute_15_out_1;
    // 
    // node Receiver[55]: x = 265, y = 8, inputs = 1, label = phi1
    //
main_Receiver_55_out_1[cache: 0] = phi1;
    // 
    // node Compute[16]: x = 760, y = 326, inputs = 1, label = Compute--tau1(in 
radians)
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "0"
    // expression: value = 0
    //
main_Compute_16_out_1 = 
    Compute(
    main_Compute_16_in_1
    ) [instance: 16, cache: 1];
    // 
    // node Transmitter[22]: x = 785, y = 398, inputs = 1, label = tau1
    //
tau1 = main_Compute_16_out_1;
    // 
    // node Receiver[56]: x = 313, y = 11, inputs = 1, label = tau1
    //
main_Receiver_56_out_1[cache: 0] = tau1;
    // 
    // node Compute[18]: x = 666, y = 10, inputs = 1, label = Compute--rx1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "2"
    // expression: value = 2
    //
main_Compute_18_out_1 = 
    Compute(
    main_Compute_18_in_1
    ) [instance: 18, cache: 1];
    // 
    // node Transmitter[24]: x = 690, y = 85, inputs = 1, label = rx1
    //
rx1 = main_Compute_18_out_1;
    // 
    // node Receiver[53]: x = 374, y = 76, inputs = 1, label = rx1
    //
main_Receiver_53_out_1[cache: 0] = rx1;
    // 
    // node Compute[19]: x = 764, y = 8, inputs = 1, label = Compute--ry1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "3"
    // expression: value = 3
    //
main_Compute_19_out_1 = 
    Compute(
    main_Compute_19_in_1
    ) [instance: 19, cache: 1];
    // 
    // node Transmitter[25]: x = 795, y = 85, inputs = 1, label = ry1
    //
ry1 = main_Compute_19_out_1;
    // 
    // node Receiver[52]: x = 405, y = 70, inputs = 1, label = ry1
    //
main_Receiver_52_out_1[cache: 0] = ry1;
    // 
    // node Compute[20]: x = 848, y = 12, inputs = 1, label = Compute--rz1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "6"
    // expression: value = 6
    //
main_Compute_20_out_1 = 
    Compute(
    main_Compute_20_in_1
    ) [instance: 20, cache: 1];
    // 
    // node Transmitter[26]: x = 874, y = 85, inputs = 1, label = rz1
    //
rz1 = main_Compute_20_out_1;
    // 
    // node Receiver[51]: x = 438, y = 70, inputs = 1, label = rz1
    //
main_Receiver_51_out_1[cache: 0] = rz1;
    // 
    // node Compute[21]: x = 675, y = 168, inputs = 1, label = Compute--sx1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "10.544059"
    // expression: value = 10.544059
    //
main_Compute_21_out_1 = 
    Compute(
    main_Compute_21_in_1
    ) [instance: 21, cache: 1];
    // 
    // node Transmitter[27]: x = 702, y = 255, inputs = 1, label = sx1
    //
sx1 = main_Compute_21_out_1;
    // 
    // node Receiver[50]: x = 481, y = 64, inputs = 1, label = sx1
    //
main_Receiver_50_out_1[cache: 0] = sx1;
    // 
    // node Compute[22]: x = 770, y = 164, inputs = 1, label = Compute--sy1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "0"
    // expression: value = 0
    //
main_Compute_22_out_1 = 
    Compute(
    main_Compute_22_in_1
    ) [instance: 22, cache: 1];
    // 
    // node Transmitter[28]: x = 801, y = 248, inputs = 1, label = sy1
    //
sy1 = main_Compute_22_out_1;
    // 
    // node Receiver[49]: x = 520, y = 63, inputs = 1, label = sy1
    //
main_Receiver_49_out_1[cache: 0] = sy1;
    // 
    // node Compute[23]: x = 863, y = 161, inputs = 1, label = Compute--sz1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "-13.741287"
    // expression: value = -13.741287
    //
main_Compute_23_out_1 = 
    Compute(
    main_Compute_23_in_1
    ) [instance: 23, cache: 1];
    // 
    // node Transmitter[29]: x = 895, y = 257, inputs = 1, label = sz1
    //
sz1 = main_Compute_23_out_1;
    // 
    // node Receiver[47]: x = 560, y = 64, inputs = 1, label = sz1
    //
main_Receiver_47_out_1[cache: 0] = sz1;
    // 
    // node Compute[1]: x = 224, y = 172, inputs = 13, label = makes a sphere 
with radii rx,ry,rz rotated by theta, phi, and tau, displaced by sx,sy,sz
    // input[1]: defaulting = 0, visible = 0, type = 32, value = 
"[-(cos($3)*cos($1*$2)*$8*sin($4))+cos($0*2*$2)*$6*(cos($4)*cos($5)+sin($4)*sin($5)*sin($3))*sin($1*$2)+$7*(cos($4)*sin($5)-cos($5)*sin($4)*sin($3))*sin($0*2*$2)*sin($1*$2)+$9,
 
-(cos($1*$2)*$8*sin($3))-cos($3)*cos($0*2*$2)*$6*sin($5)*sin($1*$2)+cos($5)*cos($3)*$7*sin($0*2*$2)*sin($1*$2)+$10,cos($4)*cos($3)*cos($1*$2)*$8+cos($0*2*$2)*$6*(cos($5)*sin($4)-cos($4)*sin($5)*sin($3))*sin($1*$2)+$7*(sin($4)*sin($5)+cos($4)*cos($5)*sin($3))*sin($0*2*$2)*sin($1*$2)+$11]"
    // expression: value = 
[-(cos(theta)*cos(w*pi)*rz*sin(phi))+cos(v*2*pi)*rx*(cos(phi)*cos(tau)+sin(phi)*sin(tau)*sin(theta))*sin(w*pi)+ry*(cos(phi)*sin(tau)-cos(tau)*sin(phi)*sin(theta))*sin(v*2*pi)*sin(w*pi)+sx,
 
-(cos(w*pi)*rz*sin(theta))-cos(theta)*cos(v*2*pi)*rx*sin(tau)*sin(w*pi)+cos(tau)*cos(theta)*ry*sin(v*2*pi)*sin(w*pi)+sy,cos(phi)*cos(theta)*cos(w*pi)*rz+cos(v*2*pi)*rx*(cos(tau)*sin(phi)-cos(phi)*sin(tau)*sin(theta))*sin(w*pi)+ry*(sin(phi)*sin(tau)+cos(phi)*cos(tau)*sin(theta))*sin(v*2*pi)*sin(w*pi)+sz]
    // name[2]: value = v
    // name[3]: value = w
    // name[4]: value = pi
    // name[5]: value = theta
    // name[6]: value = phi
    // name[7]: value = tau
    // name[8]: value = rx
    // name[9]: value = ry
    // name[10]: value = rz
    // name[11]: value = sx
    // name[12]: value = sy
    // name[13]: value = sz
    //
main_Compute_1_out_1 = 
    Compute(
    main_Compute_1_in_1,
    main_Receiver_44_out_1,
    main_Receiver_45_out_1,
    main_Receiver_43_out_1,
    main_Receiver_54_out_1,
    main_Receiver_55_out_1,
    main_Receiver_56_out_1,
    main_Receiver_53_out_1,
    main_Receiver_52_out_1,
    main_Receiver_51_out_1,
    main_Receiver_50_out_1,
    main_Receiver_49_out_1,
    main_Receiver_47_out_1
    ) [instance: 1, cache: 1];
    // 
    // node Unmark[1]: x = 412, y = 255, inputs = 2, label = Substitute new 
positions for old
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Unmark_1_out_1 = 
    Unmark(
    main_Compute_1_out_1,
    main_Unmark_1_in_2
    ) [instance: 1, cache: 1];
    // 
    // node Normals[3]: x = 339, y = 433, inputs = 2, label = calculate surface 
normals for lighting
    //
main_Normals_3_out_1 = 
    Normals(
    main_Unmark_1_out_1,
    main_Normals_3_in_2
    ) [instance: 3, cache: 1];
    // 
    // node Image[2]: x = 307, y = 668, inputs = 49, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Image_2"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[5]: defaulting = 0, visible = 0, type = 8, value = [10.5441 0 
-13.7413]
    // input[6]: defaulting = 0, visible = 0, type = 8, value = [10.5441 0 
21.3827]
    // input[7]: defaulting = 0, visible = 0, type = 5, value = 18.823
    // input[8]: defaulting = 0, visible = 0, type = 1, value = 640
    // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.75
    // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0]
    // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0002
    // input[12]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[15]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[16]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[17]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[18]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[25]: defaulting = 0, visible = 0, type = 32, value = "hardware"
    // input[26]: defaulting = 0, visible = 0, type = 32, value = "tiff"
    // input[29]: defaulting = 1, visible = 0, type = 3, value = 0
    // depth: value = 24
    // window: position = (0.2013,0.3483), size = 0.4088x0.4350
    // internal caching: 1
    // interaction mode = NONE
    //
main_Image_2_out_1,
main_Image_2_out_2,
main_Image_2_out_3 = 
    Image(
    main_Image_2_in_1,
    main_Normals_3_out_1,
    main_Image_2_in_3,
    main_Image_2_in_4,
    main_Image_2_in_5,
    main_Image_2_in_6,
    main_Image_2_in_7,
    main_Image_2_in_8,
    main_Image_2_in_9,
    main_Image_2_in_10,
    main_Image_2_in_11,
    main_Image_2_in_12,
    main_Image_2_in_13,
    main_Image_2_in_14,
    main_Image_2_in_15,
    main_Image_2_in_16,
    main_Image_2_in_17,
    main_Image_2_in_18,
    main_Image_2_in_19,
    main_Image_2_in_20,
    main_Image_2_in_21,
    main_Image_2_in_22,
    main_Image_2_in_23,
    main_Image_2_in_24,
    main_Image_2_in_25,
    main_Image_2_in_26,
    main_Image_2_in_27,
    main_Image_2_in_28,
    main_Image_2_in_29,
    main_Image_2_in_30,
    main_Image_2_in_31,
    main_Image_2_in_32,
    main_Image_2_in_33,
    main_Image_2_in_34,
    main_Image_2_in_35,
    main_Image_2_in_36,
    main_Image_2_in_37,
    main_Image_2_in_38,
    main_Image_2_in_39,
    main_Image_2_in_40,
    main_Image_2_in_41,
    main_Image_2_in_42,
    main_Image_2_in_43,
    main_Image_2_in_44,
    main_Image_2_in_45,
    main_Image_2_in_46,
    main_Image_2_in_47,
    main_Image_2_in_48,
    main_Image_2_in_49
    ) [instance: 2, cache: 1];
// network: end of macro body
CacheScene(main_Image_2_in_1, main_Image_2_out_1, main_Image_2_out_2);
}
main_Construct_1_in_1 = {[0 0]};
main_Construct_1_in_2 = {[.05 .05]};
main_Construct_1_in_3 = [100 100];
main_Construct_1_in_4 = NULL;
main_Construct_1_out_1 = NULL;
main_Color_1_in_2 = [.8 .7 .2];
main_Color_1_in_3 = NULL;
main_Color_1_in_4 = NULL;
main_Color_1_in_5 = NULL;
main_Color_1_out_1 = NULL;
main_Mark_1_in_2 = "positions";
main_Mark_1_out_1 = NULL;
main_Compute_4_in_1 = "$0.x";
main_Compute_4_out_1 = NULL;
main_Transmitter_19_out_1 = NULL;
main_Receiver_44_out_1 = NULL;
main_Compute_5_in_1 = "$0.y";
main_Compute_5_out_1 = NULL;
main_Transmitter_20_out_1 = NULL;
main_Receiver_45_out_1 = NULL;
main_Compute_3_in_1 = "3.14159";
main_Compute_3_out_1 = NULL;
main_Transmitter_18_out_1 = NULL;
main_Receiver_43_out_1 = NULL;
main_Compute_17_in_1 = "0";
main_Compute_17_out_1 = NULL;
main_Transmitter_23_out_1 = NULL;
main_Receiver_54_out_1 = NULL;
main_Compute_15_in_1 = "-.91629763";
main_Compute_15_out_1 = NULL;
main_Transmitter_21_out_1 = NULL;
main_Receiver_55_out_1 = NULL;
main_Compute_16_in_1 = "0";
main_Compute_16_out_1 = NULL;
main_Transmitter_22_out_1 = NULL;
main_Receiver_56_out_1 = NULL;
main_Compute_18_in_1 = "2";
main_Compute_18_out_1 = NULL;
main_Transmitter_24_out_1 = NULL;
main_Receiver_53_out_1 = NULL;
main_Compute_19_in_1 = "3";
main_Compute_19_out_1 = NULL;
main_Transmitter_25_out_1 = NULL;
main_Receiver_52_out_1 = NULL;
main_Compute_20_in_1 = "6";
main_Compute_20_out_1 = NULL;
main_Transmitter_26_out_1 = NULL;
main_Receiver_51_out_1 = NULL;
main_Compute_21_in_1 = "10.544059";
main_Compute_21_out_1 = NULL;
main_Transmitter_27_out_1 = NULL;
main_Receiver_50_out_1 = NULL;
main_Compute_22_in_1 = "0";
main_Compute_22_out_1 = NULL;
main_Transmitter_28_out_1 = NULL;
main_Receiver_49_out_1 = NULL;
main_Compute_23_in_1 = "-13.741287";
main_Compute_23_out_1 = NULL;
main_Transmitter_29_out_1 = NULL;
main_Receiver_47_out_1 = NULL;
main_Compute_1_in_1 = 
"[-(cos($3)*cos($1*$2)*$8*sin($4))+cos($0*2*$2)*$6*(cos($4)*cos($5)+sin($4)*sin($5)*sin($3))*sin($1*$2)+$7*(cos($4)*sin($5)-cos($5)*sin($4)*sin($3))*sin($0*2*$2)*sin($1*$2)+$9,
 
-(cos($1*$2)*$8*sin($3))-cos($3)*cos($0*2*$2)*$6*sin($5)*sin($1*$2)+cos($5)*cos($3)*$7*sin($0*2*$2)*sin($1*$2)+$10,cos($4)*cos($3)*cos($1*$2)*$8+cos($0*2*$2)*$6*(cos($5)*sin($4)-cos($4)*sin($5)*sin($3))*sin($1*$2)+$7*(sin($4)*sin($5)+cos($4)*cos($5)*sin($3))*sin($0*2*$2)*sin($1*$2)+$11]";
main_Compute_1_out_1 = NULL;
main_Unmark_1_in_2 = "positions";
main_Unmark_1_out_1 = NULL;
main_Normals_3_in_2 = NULL;
main_Normals_3_out_1 = NULL;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        webOptions) -> (
        object,
        camera,
        where)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        interactionMode,
        title,
        renderMode,
        buttonUpApprox,
        buttonDownApprox,
        buttonUpDensity,
        buttonDownDensity) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    coloredDefaultCamera = 
         UpdateCamera(defaultCamera,
            background=backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            coloredDefaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull = 
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",
            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont,
            AAxTickLocs,
            AAyTickLocs,
            AAzTickLocs,
            AAxTickLabels,
            AAyTickLabels,
            AAzTickLabels) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
             AAenable) [instance: 2, cache: 1];
    object = Switch(
             switchAAenable,
             object,
             AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
             "$0+1",
             renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
             switchRenderMode,
            SWapproximation_options,
             HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
             switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    object_tag = Inquire(
            object,
            "object tag")[instance: 3, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "object tag",
            object_tag,
            "ddcamera",
            whichCamera,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "button state",
            buttonState,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 4, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 6, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 7, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
            RECenable,
            switchRenderMode,
            RECresolution,
            ImageResolution,
            RECaspect,
             ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = 
Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    rec_where = Display(
        RECNoRerHW,
        camera,
        where,
        throttle) [instance: 1, cache: 0];
    rec_image = ReadImageWindow(
        rec_where) [instance: 1, cache: 1];
    WriteImage(
        rec_image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
        UpdateCamera(
            camera,
            resolution=RECresolution,
            aspect=RECaspect) [instance: 2, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    RECRerenderObject =
        ScaleScreen(
            RECRerenderObject,
            NULL,
            RECresolution,
            camera) [instance: 1, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_2_in_1 = "Image_2";
main_Image_2_in_3 = "X24,,";
main_Image_2_in_4 = 1;
main_Image_2_in_5 = [10.5441 0 -13.7413];
main_Image_2_in_6 = [10.5441 0 21.3827];
main_Image_2_in_7 = 18.823;
main_Image_2_in_8 = 640;
main_Image_2_in_9 = 0.75;
main_Image_2_in_10 = [0 1 0];
main_Image_2_in_11 = NULL;
main_Image_2_in_12 = 0;
main_Image_2_in_13 = NULL;
main_Image_2_in_14 = 1;
main_Image_2_in_15 = NULL;
main_Image_2_in_16 = NULL;
main_Image_2_in_17 = 1;
main_Image_2_in_18 = 1;
main_Image_2_in_19 = 1;
main_Image_2_in_20 = NULL;
main_Image_2_in_21 = NULL;
main_Image_2_in_22 = NULL;
main_Image_2_in_23 = NULL;
main_Image_2_in_25 = "hardware";
main_Image_2_in_26 = "tiff";
main_Image_2_in_27 = NULL;
main_Image_2_in_28 = NULL;
main_Image_2_in_29 = NULL;
main_Image_2_in_30 = NULL;
main_Image_2_in_31 = NULL;
main_Image_2_in_32 = NULL;
main_Image_2_in_33 = NULL;
main_Image_2_in_34 = NULL;
main_Image_2_in_35 = NULL;
main_Image_2_in_36 = NULL;
main_Image_2_in_37 = NULL;
main_Image_2_in_38 = NULL;
main_Image_2_in_39 = NULL;
main_Image_2_in_40 = NULL;
main_Image_2_in_41 = NULL;
main_Image_2_in_42 = NULL;
main_Image_2_in_43 = NULL;
main_Image_2_in_44 = NULL;
main_Image_2_in_45 = NULL;
main_Image_2_in_46 = NULL;
main_Image_2_in_47 = NULL;
main_Image_2_in_48 = NULL;
main_Image_2_in_49 = NULL;
Executive("product version 4 3 2");
$sync
main();

<<attachment: software.jpg>>

<<attachment: hardware.jpg>>

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