We've done this in our visualizations by allowing the user to use two
picks or a probe list in the scene. The user can manipulate one probe
for the center the other for the outside axis and then render some
plane through it. You can also use three probes if you need truly
arbitrary planes. Then from the probes, construct the plane center
vector and normal vector.
David
Hello again :)
I have a 3-d scalar data set, and I map it to a 2-d scalar data set
with MapToPlane. Is there a way to get a better control than the way
supplied by 2 vectors (position and normal). I know I can use the
slab and make it move back and forth, but I want an arbritary plane
and as far as I know, the slab does not do that.
Basically I want to be able to rotate the plane almost as easily as
the viewdirection.
And I still have not solved my other issue (above) :)
Any hints?
Arne
*****************************************************************
Arne Klaveness
Department of Chemistry, University of Oslo
PO Box 1033 Blindern
N-0315 OSLO, NORWAY
Email: [EMAIL PROTECTED]
Mobile: +47 480 09 490
*****************************************************************
--
.............................................................................
David L. Thompson Visualization and Imagery Solutions, Inc.
mailto:[EMAIL PROTECTED] 5515 Skyway Drive, Missoula, MT 59804
Phone : (406)756-7472