I am trying to build a geometry with loops/faces and inputing the correct geometry is simple, I have noticed that the color of the face is a function of the shape. Lets suppose I am trying to build a house out of a square and a triangle. I create the .dx file (see below) and then I use the network
Import->color(blue) ->image And I see that the triangle is a darker blue than the square. I am guessing it is a lighting issue because if I rotate the image I see a more consistent blue, but what gives? Since this is 2D the lighting should be the same. Anyone have ideas? Thanks Matt ----- datafile follows ---- object "position list" class array type float rank 1 shape 2 items 5 data follows 0 0 1 0 1 1 0 1 .5 1.24 object "edge list" class array type int rank 0 items 7 data follows 0 1 2 3 2 4 3 attribute "ref" string "positions" object "loop list" class array type int rank 0 items 2 data follows 0 4 attribute "ref" string "edges" object "face list" class array type int rank 0 items 2 data follows 0 1 attribute "ref" string "loops" object "data" class array type float rank 0 items 2 data follows 2.5 2.5 attribute "dep" string "faces" object "map with hole" class field component "positions" "position list" component "edges" "edge list" component "loops" "loop list" component "faces" "face list" component "data" "data" end
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