I don't know how accelerated GL will be in the end, but this commit: https://git.qemu.org/?p=qemu.git;a=commitdiff;h=474114b7305cc1be7c2ee8ba5267be159a9d56e3 made it possible.
I've built qemu with my Gentoo host with virgl and spice support, and I plan to try how fast it goes. On Fri, Sep 1, 2017 at 12:09 PM, Burton, Ross <[email protected]> wrote: > On 1 September 2017 at 11:03, Martin Jansa <[email protected]> wrote: > >> Is there any ticket requesting virgl support enabled in qemu-native? It >> might depend on providing virglrenderer-native, libsdl2-native, >> epoxy-native and maybe even mesa-native. >> > > It's been something that I've been meaning to look at for a long time, but > between my build machine being headless and other stuff being more > important I've not got around to it. I've not dug into the details: if you > run headless qemu and a spice client, presumably you don't get any real GL > acceleration? > > Patches welcome, as always. All the extra build dependencies means I > expect it will be off by default, but having the option would be great. > > Ross >
-- _______________________________________________ Openembedded-core mailing list [email protected] http://lists.openembedded.org/mailman/listinfo/openembedded-core
