You could look at the value of PREFERRED_PROVIDER_virtual/libgl but
considering I've seen GL implementations being almost-mesa and providing
gbm I suspect you should have a PACKAGECONFIG that you can set from your
machine/distro configuration.

Ross

On 25 February 2018 at 13:30, Carlos Rafael Giani <[email protected]>
wrote:

> A recipe here has support for Mesa 3D GBM based EGL contexts (which is
> needed for rendering directly to KMS framebuffers). However, this also
> needs libdrm.
> I'd like to detect that the provider is Mesa3D, and if so, add libdrm to
> DEPENDS.
> Perhaps it is possible to detect that libgbm is available, and I can use
> that to decide whether or not I need to add libdrm to DEPENDS?
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