On 11/12/2019 18:40, Khem Raj wrote:
On Wed, Dec 11, 2019 at 9:23 AM Trevor Woerner <[email protected]> wrote:

Upstream mesa can either be built as a debug release (the default) or a
production release. This patch allows the user to choose which one they
want by setting MESA_BUILD_TYPE to either 'production' or 'debug' as
they see fit. Under OpenEmbedded a production build will be performed by
default.

Signed-off-by: Trevor Woerner <[email protected]>
---
  meta/recipes-graphics/mesa/mesa.inc | 13 +++++++++++++
  1 file changed, 13 insertions(+)

diff --git a/meta/recipes-graphics/mesa/mesa.inc 
b/meta/recipes-graphics/mesa/mesa.inc
index 5838207e6b..9ad9f2e370 100644
--- a/meta/recipes-graphics/mesa/mesa.inc
+++ b/meta/recipes-graphics/mesa/mesa.inc
@@ -46,6 +46,19 @@ export WANT_LLVM_RELEASE = "${MESA_LLVM_RELEASE}"

  MESA_LLVM_RELEASE ?= "${LLVMVERSION}"

+# set the MESA_BUILD_TYPE to either 'release' (default) or 'debug'
+# by default the upstream mesa sources build a debug release
+# here we assume the user will want a release build by default
+MESA_BUILD_TYPE ?= "release"
+def check_buildtype(d):
+    _buildtype = d.getVar('MESA_BUILD_TYPE')
+    if _buildtype not in ['release', 'debug']:
+        bb.fatal("unknown build type (%s), please set MESA_BUILD_TYPE to either 
'release' or 'debug'" % _buildtype)
+    if _buildtype == 'debug':
+        return 'debugoptimized'
+    return 'plain'
+MESON_BUILDTYPE = "${@check_buildtype(d)}"
+

Should this also be controlled with DEBUG_BUILD knob

Not convinced. From what Trevor said on IRC, a Mesa debug build is more than just symbols but full on debug output.

Ross
--
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