Em qua., 10 de fev. de 2021 às 08:12, Ray Smith <[email protected]>
escreveu:

> (Note that currently mesa internally requires OpenGL support to be
> built in order for OpenGL ES support to be built, but this is a
> detail internal to mesa that should not be exposed to the wider
> build)
>

I didn't understand what you mean here. Could you elaborate this?

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