I believe the glvnd recipe should be going to meta-openembedded/meta-oe/recipes-graphics/, but any needed changes to mesa recipe should be done here, as long as glvnd support is off by default.
Alex On Sun, 23 Oct 2022 at 19:05, Vincent Davis Jr <[email protected]> wrote: > > Okay, yes this is an optional dependency of mesa. This recipe will allow for > glvnd support in mesa. > Thus, giving access to the GLX window-system API library and related > libraries, mesa will build > libGLX_mesa.so.*.* and libEGL_mesa.so.*.* when added. There may be > applications that require > direct access to the GLX window-system API library in order to build/execute. > This will allow for > multiple layers to have generic support for libraries in libglvnd (GLX > window-system API library, etc...) > without needing to implement their own version of the libglvnd recipe. > > Question, since the goal is to support glvnd in mesa. > Should I be creating a patch series for this or just leave it as individual > patches? > > Also, I'll update commit message with above response > >
-=-=-=-=-=-=-=-=-=-=-=- Links: You receive all messages sent to this group. View/Reply Online (#172070): https://lists.openembedded.org/g/openembedded-core/message/172070 Mute This Topic: https://lists.openembedded.org/mt/94500417/21656 Group Owner: [email protected] Unsubscribe: https://lists.openembedded.org/g/openembedded-core/unsub [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
