On 1/12/2026 6:12 AM, Alistair Francis wrote:
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On Thu, Jan 8, 2026 at 4:22 AM Randy MacLeod via
lists.openembedded.org
<[email protected]> wrote:
On 2026-01-07 11:34 a.m., Harish Sadineni wrote:


On 1/7/2026 12:29 AM, Randy MacLeod wrote:

On 2026-01-05 11:24 a.m., Harish Sadineni wrote:


On 12/30/2025 9:28 PM, Richard Purdie wrote:

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On Tue, 2025-12-30 at 06:15 -0800, Sadineni, Harish via lists.openembedded.org 
wrote:

From: Harish Sadineni <[email protected]>

The `make rustavailable` process (1) expects the Rust standard library source 
files (e.g., `lib.rs`)
to be present in the `library/` directory under `rustlib/src/rust/`.

This patch ensures the required sources are available by:
- Copying the `library/` directory from the Rust source tree into 
`${TMPDIR}/work-shared/rust`
    during the snapshot setup.
- Installing the `library/` directory into 
`${SDKPATHNATIVE}/usr/lib/rustlib/src/rust` for the
    `nativesdk` class, making them available in them available in sdk

1) See the kernel tree for Documentation/rust/quick-start.rst in the section: 
Requirements: Building

https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/Documentation/rust/quick-start.rst#n145

Signed-off-by: Harish Sadineni <[email protected]>
---
   meta/recipes-devtools/rust/rust_1.91.1.bb | 17 +++++++++++++++++
   1 file changed, 17 insertions(+)

diff --git a/meta/recipes-devtools/rust/rust_1.91.1.bb 
b/meta/recipes-devtools/rust/rust_1.91.1.bb
index a25f65f674..7644ecf2d2 100644
--- a/meta/recipes-devtools/rust/rust_1.91.1.bb
+++ b/meta/recipes-devtools/rust/rust_1.91.1.bb
@@ -63,6 +63,16 @@ do_rust_setup_snapshot () {
           done
       fi
   }
+
+do_rust_setup_snapshot:append:class-native () {
+   if ${@bb.utils.contains('DISTRO_FEATURES', 'rust-kernel', 'true', 'false', 
d)}; then
+         if [ ! -d "${TMPDIR}/work-shared/rust" ]; then
+                mkdir -p ${TMPDIR}/work-shared/rust
+                cp -r ${RUSTSRC}/library ${TMPDIR}/work-shared/rust/.
+         fi
+   fi
+}
Note you can just use the Rust bootstrap tool to install the source,
see my patch here:
https://lists.openembedded.org/g/openembedded-core/topic/patch_1_2_rust_install_the/117170671

That way you don't need to manually copy the files
Yes, that works. However, when using the above method to install the sources, 'bitbake make-mod-scripts' fails with the following error:

HOSTRUSTC scripts/generate_rust_target
error: Unrecognized option: 'i'

This issue occurs because CFLAGS are being passed to HOSTRUSTC. I have updated the flags in the make-mod-scripts recipe to align with the flags used by linux-yocto. In addition, I fixed some build path issues and packaged the Rust library sources separately.

We are currently testing the changes and will send v3 within the next couple of days.

Thanks,
Harish

+
   addtask rust_setup_snapshot after do_unpack before do_configure
   addtask do_test_compile after do_configure do_rust_gen_targets
   do_rust_setup_snapshot[dirs] += "${WORKDIR}/rust-snapshot"
@@ -314,6 +324,13 @@ rust_do_install:class-nativesdk() {
        export 
CARGO_TARGET_${RUST_HOST_TRIPLE}_RUNNER="\$OECORE_NATIVE_SYSROOT/lib/${SDKLOADER}"
        export CC_$RUST_HOST_CC="${CCACHE}${HOST_PREFIX}gcc"
        EOF
+
+    if ${@bb.utils.contains('DISTRO_FEATURES', 'rust-kernel', 'true', 'false', 
d)}; then
+           if [ ! -d ${D}${SDKPATHNATIVE}/usr/lib/rustlib/src/rust ]; then
+                mkdir -p ${D}${SDKPATHNATIVE}/usr/lib/rustlib/src/rust
+                cp -r --no-preserve=ownership  ${S}/library 
${D}${SDKPATHNATIVE}/usr/lib/rustlib/src/rust/
+           fi
+    fi
   }

   FILES:${PN} += "${base_prefix}/environment-setup.d"

The commit message should mention the size of these files.

Ok sure, I will add file size in v3.

Does this make sense as a distro feature or should we just do this all the time?

This is suggestion from Bruce that we take it as distro feature.
https://lists.openembedded.org/g/openembedded-core/message/225256



Richard mentioned this thread in today's tech call when I asked for commentson 
the rust-kernel PR.

Yes, the high level requirement is to have a DISTRO_FEATURE but common, 
infrastructure parts
such as this code that just copies a hopefully small number of files around,
and is part of the rust recipe, could and likely be done regardless of the 
rust-kernel DISTRO_FEATURE.


Ok sure, We will remove the dependency on DISTRO_FEATURE  for copying the 
library directory from rust recipe.


Hold on, I said "small number of files...". See below.



We don't want the rust recipe to change based on a kernel config unless we 
*really* have to
since that essentially doubles the testing that should be done or leaves a gap 
in testing of the
rust builds. If you do that for the kernel first, then another recipe later, 
soon you have a maintenance mess.

Also if the kernel needs these files, then it's likely that other software will 
need it as well.
You should analyze why the kernel needs these files and why other recipes do 
not. Perhaps any
kernel-like image will have the same requirement. Is there a baremetal image  
using rust anywhere
that you can use to check on that? I looked but all I found was:
https://github.com/ahcbb6/baremetal-helloqemu-rust
Anyway, let's focus on the linux kernel's requirements for now.
The kernel needs the Rust core souce as the kernel is cross compiling
the Rust source in it's build system.

It seems unlikely that other software will do the same. It's a bit of
a niche Linux kernel thing to want to do.


So, how many files are needed and how much FS space do they use?


The file size of the library directory is around 50MB.


I've been around since the 1990s, 50 MB doesn't seem small to me but
let's see what other people think.

Also, how may files is that?

What's the content?  ls -lR if the list isn't too long.

Does the kernel build need each and every file ? How did you check?
Can we automate the generation of the list of required files by scraping the 
data from the kernel perhaps?
It's the core Rust library. Even if the kernel only uses a select
number of files, those files will pull in other files and modules.
Copying a subset of files would require editing the files to remove
imports to the missing files and seems very prone to breakage.

I agree 50MB isn't great, but it allows the rust-native package to
build the kernel without rebuliding rust-native, which seems like a
win.




What are other build systems (gentoo for example) doing with their Rust builds 
to satisfy the kernel's rust requirements?


I will check and update on this.


Thanks.




In future when rust is default in kernel we can change this, But till then it 
is good to have it as a distro feature.

Do the nativesdk components get packaged separately? If they were, we
could then make that an SDK feature instead.

No, We are not packaging it separately.



The questions seems to be whether we should create a separate packaging rule.


Now by default it is getting packaged with nativesdk-rust, Do we need a 
separate packaging for libraries/files that being installed for rust in kernel 
support?
The Rust tooling actually does this (it's called rust-src) so maybe a
rust-src-native package would be the way to go

Alistair



What happens for on target kernel module development? Shouldn't there be a 
target package too?

Yes, I have made the necessary changes to include Rust library for target as 
well and have tested Rust-based kernel module development on the target.
I will send updated patches with v3.



Before you spend time on polishing v3 please explain what your workflow is, 
step by step,
so we can be sure that things makes sense from a high level.

We will update the rust recipe to copy the required libs to target image and 
then the below steps to be followed :


This part we're still trying to work out...

- Build the image by adding the required tools via IMAGE_INSTALL:append ( e.g 
kernel-devsrc, gcc, rust, cargo, bindgen-cli etc..).

We could create / extend a packagegroup or use:
    meta/recipes-extended/images/core-image-kernel-dev.bb

Bruce, what approach do you use / prefer ?


- In /usr/src/kernel, run "make rustavailable" to verify Rust support (This 
step will check all supporting tools are available for rust support in kernel).
- Run "make menuconfig" and enable "CONFIG_RUST".
- Run "make scripts" and "make prepare".
- Write a kernel module in Rust & build the module using "make", which generates the 
"module_name.ko" file.
- Load the module using "insmod module_name.ko".


The rest seems sensible to a non-kernel guy like me.

Thanks,

../Randy


Thanks,
Harish

../Randy



Thanks,
Harish

Cheers,

Richard



--
# Randy MacLeod
# Wind River Linux


--
# Randy MacLeod
# Wind River Linux




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