From: Harish Sadineni <[email protected]>
Fixes [YOCTO #15061]
Source any *.sh files from environment-setup.d/${TARGET_ARCH} in
addition to the existing environment-setup.d directory in the generated
SDK and tree environment setup scripts.
This complements the rust-cross-canadian changes, where Rust
environment setup scripts are installed under a target-specific
directory. By sourcing only the scripts that match the active target,
the SDK avoids loading environment settings for other target variants,
such as mixing 32-bit and 64-bit configurations in multilib SDKs.
Signed-off-by: Harish Sadineni <[email protected]>
---
meta/classes-recipe/toolchain-scripts.bbclass | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/meta/classes-recipe/toolchain-scripts.bbclass
b/meta/classes-recipe/toolchain-scripts.bbclass
index 8bfcde55b5..7b10b76609 100644
--- a/meta/classes-recipe/toolchain-scripts.bbclass
+++ b/meta/classes-recipe/toolchain-scripts.bbclass
@@ -169,6 +169,11 @@ if [ -d "\$OECORE_NATIVE_SYSROOT/environment-setup.d" ];
then
. \$envfile
done
fi
+if [ -d "\$OECORE_NATIVE_SYSROOT/environment-setup.d/\$OECORE_TARGET_ARCH" ];
then
+ for envfile in
\$OECORE_NATIVE_SYSROOT/environment-setup.d/\$OECORE_TARGET_ARCH/*.sh; do
+ . \$envfile
+ done
+fi
EOF
}
--
2.51.0
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