On Sunday, 3 February 2013 at 17:15, Ian Geiser wrote:
> Greetings, I maintain 3 different platforms with varying degrees of GL 
> support. Would it make more sense to migrate the "opengl" distro feature to 
> MACHINE_FEATURES? This way we could compensate for the platforms that use 
> Mesa and the ones that use their custom implementations? Thoughts?

Even if there were machine features, a distro feature is still something you'd 
want.

There's been the idea of having fine-grained machine features for the aspects 
of OpenGL that the hardware supports (gl, gles, egl, etc).  It's not as simple 
as it appears and causes a rather large number of packages to become 
machine-specific.

What would you use the machine features for?  Conditionally compiling support 
for a particular variant of GL into packages that cannot be detected at 
runtime, or something else?

Ross

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